Adds a translation transformation to @m using the coordinates of the given #graphene_point3d_t.
This is the equivalent of calling graphene_matrix_init_translate() and then multiplying @m with the translation matrix.
a #graphene_point3d_t
1.0
See Implementation
Adds a translation transformation to @m using the coordinates of the given #graphene_point3d_t.
This is the equivalent of calling graphene_matrix_init_translate() and then multiplying @m with the translation matrix.