Value | Meaning |
---|---|
DEFAULT0 | The default blend mode, which specifies no blending |
MULTIPLY1 | The source color is multiplied by the destination and replaces the destination |
SCREEN2 | Multiplies the complements of the destination and source color values, then complements the result. |
OVERLAY3 | Multiplies or screens the colors, depending on the destination color value. This is the inverse of hard-list |
DARKEN4 | Selects the darker of the destination and source colors |
LIGHTEN5 | Selects the lighter of the destination and source colors |
COLOR_DODGE6 | Brightens the destination color to reflect the source color |
COLOR_BURN7 | Darkens the destination color to reflect the source color |
HARD_LIGHT8 | Multiplies or screens the colors, depending on the source color value |
SOFT_LIGHT9 | Darkens or lightens the colors, depending on the source color value |
DIFFERENCE10 | Subtracts the darker of the two constituent colors from the lighter color |
EXCLUSION11 | Produces an effect similar to that of the difference mode but lower in contrast |
COLOR12 | Creates a color with the hue and saturation of the source color and the luminosity of the destination color |
HUE13 | Creates a color with the hue of the source color and the saturation and luminosity of the destination color |
SATURATION14 | Creates a color with the saturation of the source color and the hue and luminosity of the destination color |
LUMINOSITY15 | Creates a color with the luminosity of the source color and the hue and saturation of the destination color |
The blend modes available for render nodes.
The implementation of each blend mode is deferred to the rendering pipeline.
See https://www.w3.org/TR/compositing-1/#blending for more information on blending and blend modes.