Sets our main struct and passes it to the parent class.
Allocates a builder that can be used to construct a new uniform data chunk.
Creates a new #GBytes args from the current state of the given @builder, and frees the @builder instance.
Get the main Gtk struct
the main Gtk struct as a void*
Increases the reference count of a GskShaderArgsBuilder by one.
Sets the value of the uniform @idx.
Sets the value of the uniform @idx.
Sets the value of the uniform @idx.
Sets the value of the uniform @idx.
Sets the value of the uniform @idx.
Sets the value of the uniform @idx.
Sets the value of the uniform @idx.
Creates a new GBytes args from the current state of the given @builder.
Decreases the reference count of a GskShaderArgBuilder by one.
the main Gtk struct
An object to build the uniforms data for a #GskGLShader.