Queries the #GdkPixbufAnimation that a pixbuf loader is currently creating.
In general it only makes sense to call this function after the [signal@GdkPixbuf.PixbufLoader::area-prepared] signal has been emitted by the loader.
If the loader doesn't have enough bytes yet, and hasn't emitted the area-prepared signal, this function will return NULL.
The animation that the loader is currently loading
See Implementation
Queries the #GdkPixbufAnimation that a pixbuf loader is currently creating.
In general it only makes sense to call this function after the [signal@GdkPixbuf.PixbufLoader::area-prepared] signal has been emitted by the loader.
If the loader doesn't have enough bytes yet, and hasn't emitted the area-prepared signal, this function will return NULL.