Store the given @texture to the @filename as a PNG file.
This is a utility function intended for debugging and testing.
If you want more control over formats, proper error handling or
want to store to a GFile or other location, you might want to
look into using the gdk-pixbuf library.
Store the given @texture to the @filename as a PNG file.
This is a utility function intended for debugging and testing. If you want more control over formats, proper error handling or want to store to a GFile or other location, you might want to look into using the gdk-pixbuf library.