A set of values describing the possible byte-orders
for storing pixel values in memory.
GDK_LSB_FIRST
The values are stored with the least-significant byte
first. For instance, the 32-bit value 0xffeecc would be stored
in memory as 0xcc, 0xee, 0xff, 0x00.
GDK_MSB_FIRST
The values are stored with the most-significant byte
first. For instance, the 32-bit value 0xffeecc would be stored
in memory as 0x00, 0xcc, 0xee, 0xff.
A set of values describing the possible byte-orders for storing pixel values in memory. GDK_LSB_FIRST The values are stored with the least-significant byte first. For instance, the 32-bit value 0xffeecc would be stored in memory as 0xcc, 0xee, 0xff, 0x00. GDK_MSB_FIRST The values are stored with the most-significant byte first. For instance, the 32-bit value 0xffeecc would be stored in memory as 0x00, 0xcc, 0xee, 0xff.