Renders a cone oriented along the Z axis. The base of the cone is placed at Z = 0, and the top at Z = height. The cone is subdivided around the Z axis into slices, and along the Z axis into stacks.
Renders a cube. The cube is centered at the modeling coordinates origin with sides of length size.
Renders a dodecahedron centered at the modeling coordinates origin with a radius of the square root of 3.
Renders a icosahedron. The icosahedron is centered at the modeling coordinates origin and has a radius of 1.0.
Renders a octahedron centered at the modeling coordinates origin with a radius of 1.0.
Renders a sphere centered at the modeling coordinates origin of the specified radius. The sphere is subdivided around the Z axis into slices and along the Z axis into stacks.
Renders a teapot. Both surface normals and texture coordinates for the teapot are generated. The teapot is generated with OpenGL evaluators.
Renders a tetrahedron centered at the modeling coordinates origin with a radius of the square root of 3.
Renders a torus (doughnut) centered at the modeling coordinates origin whose axis is aligned with the Z axis.
Description