Renders a cone oriented along the Z axis. The base of the cone is placed at Z = 0, and the top at Z = height. The cone is subdivided around the Z axis into slices, and along the Z axis into stacks.
TRUE if the cone should be solid.
the radius of the base of the cone.
the height of the cone.
the number of subdivisions around the Z axis.
the number of subdivisions along the Z axis.
See Implementation
Renders a cone oriented along the Z axis. The base of the cone is placed at Z = 0, and the top at Z = height. The cone is subdivided around the Z axis into slices, and along the Z axis into stacks.