1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19 
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 
25 module gdkpixbuf.PixbufSimpleAnimation;
26 
27 private import gdkpixbuf.Pixbuf;
28 private import gdkpixbuf.PixbufAnimation;
29 private import gdkpixbuf.c.functions;
30 public  import gdkpixbuf.c.types;
31 private import glib.ConstructionException;
32 private import gobject.ObjectG;
33 public  import gtkc.gdkpixbuftypes;
34 
35 
36 /**
37  * An opaque struct representing a simple animation.
38  */
39 public class PixbufSimpleAnimation : PixbufAnimation
40 {
41 	/** the main Gtk struct */
42 	protected GdkPixbufSimpleAnim* gdkPixbufSimpleAnim;
43 
44 	/** Get the main Gtk struct */
45 	public GdkPixbufSimpleAnim* getPixbufSimpleAnimationStruct(bool transferOwnership = false)
46 	{
47 		if (transferOwnership)
48 			ownedRef = false;
49 		return gdkPixbufSimpleAnim;
50 	}
51 
52 	/** the main Gtk struct as a void* */
53 	protected override void* getStruct()
54 	{
55 		return cast(void*)gdkPixbufSimpleAnim;
56 	}
57 
58 	/**
59 	 * Sets our main struct and passes it to the parent class.
60 	 */
61 	public this (GdkPixbufSimpleAnim* gdkPixbufSimpleAnim, bool ownedRef = false)
62 	{
63 		this.gdkPixbufSimpleAnim = gdkPixbufSimpleAnim;
64 		super(cast(GdkPixbufAnimation*)gdkPixbufSimpleAnim, ownedRef);
65 	}
66 
67 
68 	/** */
69 	public static GType getType()
70 	{
71 		return gdk_pixbuf_simple_anim_get_type();
72 	}
73 
74 	/**
75 	 * Creates a new, empty animation.
76 	 *
77 	 * Params:
78 	 *     width = the width of the animation
79 	 *     height = the height of the animation
80 	 *     rate = the speed of the animation, in frames per second
81 	 *
82 	 * Returns: a newly allocated #GdkPixbufSimpleAnim
83 	 *
84 	 * Since: 2.8
85 	 *
86 	 * Throws: ConstructionException GTK+ fails to create the object.
87 	 */
88 	public this(int width, int height, float rate)
89 	{
90 		auto p = gdk_pixbuf_simple_anim_new(width, height, rate);
91 
92 		if(p is null)
93 		{
94 			throw new ConstructionException("null returned by new");
95 		}
96 
97 		this(cast(GdkPixbufSimpleAnim*) p, true);
98 	}
99 
100 	/**
101 	 * Adds a new frame to @animation. The @pixbuf must
102 	 * have the dimensions specified when the animation
103 	 * was constructed.
104 	 *
105 	 * Params:
106 	 *     pixbuf = the pixbuf to add
107 	 *
108 	 * Since: 2.8
109 	 */
110 	public void addFrame(Pixbuf pixbuf)
111 	{
112 		gdk_pixbuf_simple_anim_add_frame(gdkPixbufSimpleAnim, (pixbuf is null) ? null : pixbuf.getPixbufStruct());
113 	}
114 
115 	/**
116 	 * Gets whether @animation should loop indefinitely when it reaches the end.
117 	 *
118 	 * Returns: %TRUE if the animation loops forever, %FALSE otherwise
119 	 *
120 	 * Since: 2.18
121 	 */
122 	public bool getLoop()
123 	{
124 		return gdk_pixbuf_simple_anim_get_loop(gdkPixbufSimpleAnim) != 0;
125 	}
126 
127 	/**
128 	 * Sets whether @animation should loop indefinitely when it reaches the end.
129 	 *
130 	 * Params:
131 	 *     loop = whether to loop the animation
132 	 *
133 	 * Since: 2.18
134 	 */
135 	public void setLoop(bool loop)
136 	{
137 		gdk_pixbuf_simple_anim_set_loop(gdkPixbufSimpleAnim, loop);
138 	}
139 }