Idle.add

Adds a function to be called whenever there are no higher priority events pending to the default main loop. The function is given the default idle priority, G_PRIORITY_DEFAULT_IDLE. If the function returns FALSE it is automatically removed from the list of event sources and will not be called again. This internally creates a main loop source using g_idle_source_new() and attaches it to the main loop context using g_source_attach(). You can do these steps manually if you need greater control.

class Idle
static
uint
add

Parameters

data void*

data to pass to function.

Return Value

Type: uint

the ID (greater than 0) of the event source.

Meta