Drawable.setColormap

Sets the colormap associated with drawable. Normally this will happen automatically when the drawable is created; you only need to use this function if the drawable-creating function did not have a way to determine the colormap, and you then use drawable operations that require a colormap. The colormap for all drawables and graphics contexts you intend to use together should match. i.e. when using a GdkGC to draw to a drawable, or copying one drawable to another, the colormaps should match.

class Drawable
void
setColormap

Parameters

colormap Colormap

a GdkColormap

Meta