GdkColor

The GdkColor structure is used to describe an allocated or unallocated color. guint32 pixel; For allocated colors, the value used to draw this color on the screen. guint16 red; The red component of the color. This is a value between 0 and 65535, with 65535 indicating full intensitiy. guint16 green; The green component of the color. guint16 blue; The blue component of the color.

Members

Variables

blue
ushort blue;
Undocumented in source.
green
ushort green;
Undocumented in source.
pixel
uint pixel;
Undocumented in source.
red
ushort red;
Undocumented in source.

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