AtkPropertyValues

note: For most properties the old_value field of AtkPropertyValues will not contain a valid value. Currently, the only property for which old_value is used is accessible-state; for instance if there is a focus state the property change handler will be called for the object which lost the focus with the old_value containing an AtkState value corresponding to focused and the property change handler will be called for the object which received the focus with the new_value containing an AtkState value corresponding to focused. The Atk PropertyValue structure is used when notifying a change in property. Currently, the only property for which old_value is used is accessible-state; for instance if there is a focus change the property change handler will be called for the object which lost the focus with the old_value containing the AtkState value corresponding to focused and the property change handler will be called for the object which received the focus with the new_value containing the AtkState value corresponding to focused. const gchar *property_name; The name of the ATK property which is being presented or which has been changed. GValue old_value; The old property value, NULL; in some contexts this value is undefined (see note below). GValue new_value; The new value of the named property.

Members

Variables

newValue
GValue newValue;
Undocumented in source.
oldValue
GValue oldValue;
Undocumented in source.
propertyName
char* propertyName;
Undocumented in source.

Meta