1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19 
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 
25 module atk.ComponentT;
26 
27 public  import atk.ObjectAtk;
28 public  import atk.Rectangle;
29 public  import atk.c.functions;
30 public  import atk.c.types;
31 public  import gobject.ObjectG;
32 public  import gobject.Signals;
33 public  import gtkc.atktypes;
34 public  import std.algorithm;
35 
36 
37 /**
38  * #AtkComponent should be implemented by most if not all UI elements
39  * with an actual on-screen presence, i.e. components which can be
40  * said to have a screen-coordinate bounding box.  Virtually all
41  * widgets will need to have #AtkComponent implementations provided
42  * for their corresponding #AtkObject class.  In short, only UI
43  * elements which are *not* GUI elements will omit this ATK interface.
44  * 
45  * A possible exception might be textual information with a
46  * transparent background, in which case text glyph bounding box
47  * information is provided by #AtkText.
48  */
49 public template ComponentT(TStruct)
50 {
51 	/** Get the main Gtk struct */
52 	public AtkComponent* getComponentStruct(bool transferOwnership = false)
53 	{
54 		if (transferOwnership)
55 			ownedRef = false;
56 		return cast(AtkComponent*)getStruct();
57 	}
58 
59 
60 	/**
61 	 * Add the specified handler to the set of functions to be called
62 	 * when this object receives focus events (in or out). If the handler is
63 	 * already added it is not added again
64 	 *
65 	 * Deprecated: If you need to track when an object gains or
66 	 * lose the focus, use the #AtkObject::state-change "focused" notification instead.
67 	 *
68 	 * Params:
69 	 *     handler = The #AtkFocusHandler to be attached to @component
70 	 *
71 	 * Returns: a handler id which can be used in atk_component_remove_focus_handler()
72 	 *     or zero if the handler was already added.
73 	 */
74 	public uint addFocusHandler(AtkFocusHandler handler)
75 	{
76 		return atk_component_add_focus_handler(getComponentStruct(), handler);
77 	}
78 
79 	/**
80 	 * Checks whether the specified point is within the extent of the @component.
81 	 *
82 	 * Toolkit implementor note: ATK provides a default implementation for
83 	 * this virtual method. In general there are little reason to
84 	 * re-implement it.
85 	 *
86 	 * Params:
87 	 *     x = x coordinate
88 	 *     y = y coordinate
89 	 *     coordType = specifies whether the coordinates are relative to the screen
90 	 *         or to the components top level window
91 	 *
92 	 * Returns: %TRUE or %FALSE indicating whether the specified point is within
93 	 *     the extent of the @component or not
94 	 */
95 	public bool contains(int x, int y, AtkCoordType coordType)
96 	{
97 		return atk_component_contains(getComponentStruct(), x, y, coordType) != 0;
98 	}
99 
100 	/**
101 	 * Returns the alpha value (i.e. the opacity) for this
102 	 * @component, on a scale from 0 (fully transparent) to 1.0
103 	 * (fully opaque).
104 	 *
105 	 * Returns: An alpha value from 0 to 1.0, inclusive.
106 	 *
107 	 * Since: 1.12
108 	 */
109 	public double getAlpha()
110 	{
111 		return atk_component_get_alpha(getComponentStruct());
112 	}
113 
114 	/**
115 	 * Gets the rectangle which gives the extent of the @component.
116 	 *
117 	 * Params:
118 	 *     x = address of #gint to put x coordinate
119 	 *     y = address of #gint to put y coordinate
120 	 *     width = address of #gint to put width
121 	 *     height = address of #gint to put height
122 	 *     coordType = specifies whether the coordinates are relative to the screen
123 	 *         or to the components top level window
124 	 */
125 	public void getExtents(out int x, out int y, out int width, out int height, AtkCoordType coordType)
126 	{
127 		atk_component_get_extents(getComponentStruct(), &x, &y, &width, &height, coordType);
128 	}
129 
130 	/**
131 	 * Gets the layer of the component.
132 	 *
133 	 * Returns: an #AtkLayer which is the layer of the component
134 	 */
135 	public override AtkLayer getLayer()
136 	{
137 		return atk_component_get_layer(getComponentStruct());
138 	}
139 
140 	/**
141 	 * Gets the zorder of the component. The value G_MININT will be returned
142 	 * if the layer of the component is not ATK_LAYER_MDI or ATK_LAYER_WINDOW.
143 	 *
144 	 * Returns: a gint which is the zorder of the component, i.e. the depth at
145 	 *     which the component is shown in relation to other components in the same
146 	 *     container.
147 	 */
148 	public override int getMdiZorder()
149 	{
150 		return atk_component_get_mdi_zorder(getComponentStruct());
151 	}
152 
153 	/**
154 	 * Gets the position of @component in the form of
155 	 * a point specifying @component's top-left corner.
156 	 *
157 	 * Deprecated: Since 2.12. Use atk_component_get_extents() instead.
158 	 *
159 	 * Params:
160 	 *     x = address of #gint to put x coordinate position
161 	 *     y = address of #gint to put y coordinate position
162 	 *     coordType = specifies whether the coordinates are relative to the screen
163 	 *         or to the components top level window
164 	 */
165 	public void getPosition(out int x, out int y, AtkCoordType coordType)
166 	{
167 		atk_component_get_position(getComponentStruct(), &x, &y, coordType);
168 	}
169 
170 	/**
171 	 * Gets the size of the @component in terms of width and height.
172 	 *
173 	 * Deprecated: Since 2.12. Use atk_component_get_extents() instead.
174 	 *
175 	 * Params:
176 	 *     width = address of #gint to put width of @component
177 	 *     height = address of #gint to put height of @component
178 	 */
179 	public void getSize(out int width, out int height)
180 	{
181 		atk_component_get_size(getComponentStruct(), &width, &height);
182 	}
183 
184 	/**
185 	 * Grabs focus for this @component.
186 	 *
187 	 * Returns: %TRUE if successful, %FALSE otherwise.
188 	 */
189 	public bool grabFocus()
190 	{
191 		return atk_component_grab_focus(getComponentStruct()) != 0;
192 	}
193 
194 	/**
195 	 * Gets a reference to the accessible child, if one exists, at the
196 	 * coordinate point specified by @x and @y.
197 	 *
198 	 * Params:
199 	 *     x = x coordinate
200 	 *     y = y coordinate
201 	 *     coordType = specifies whether the coordinates are relative to the screen
202 	 *         or to the components top level window
203 	 *
204 	 * Returns: a reference to the accessible
205 	 *     child, if one exists
206 	 */
207 	public ObjectAtk refAccessibleAtPoint(int x, int y, AtkCoordType coordType)
208 	{
209 		auto __p = atk_component_ref_accessible_at_point(getComponentStruct(), x, y, coordType);
210 
211 		if(__p is null)
212 		{
213 			return null;
214 		}
215 
216 		return ObjectG.getDObject!(ObjectAtk)(cast(AtkObject*) __p, true);
217 	}
218 
219 	/**
220 	 * Remove the handler specified by @handler_id from the list of
221 	 * functions to be executed when this object receives focus events
222 	 * (in or out).
223 	 *
224 	 * Deprecated: If you need to track when an object gains or
225 	 * lose the focus, use the #AtkObject::state-change "focused" notification instead.
226 	 *
227 	 * Params:
228 	 *     handlerId = the handler id of the focus handler to be removed
229 	 *         from @component
230 	 */
231 	public void removeFocusHandler(uint handlerId)
232 	{
233 		atk_component_remove_focus_handler(getComponentStruct(), handlerId);
234 	}
235 
236 	/**
237 	 * Makes @component visible on the screen by scrolling all necessary parents.
238 	 *
239 	 * Contrary to atk_component_set_position, this does not actually move
240 	 * @component in its parent, this only makes the parents scroll so that the
241 	 * object shows up on the screen, given its current position within the parents.
242 	 *
243 	 * Params:
244 	 *     type = specify where the object should be made visible.
245 	 *
246 	 * Returns: whether scrolling was successful.
247 	 *
248 	 * Since: 2.30
249 	 */
250 	public bool scrollTo(AtkScrollType type)
251 	{
252 		return atk_component_scroll_to(getComponentStruct(), type) != 0;
253 	}
254 
255 	/**
256 	 * Makes an object visible on the screen at a given position by scrolling all
257 	 * necessary parents.
258 	 *
259 	 * Params:
260 	 *     coords = specify whether coordinates are relative to the screen or to the
261 	 *         parent object.
262 	 *     x = x-position where to scroll to
263 	 *     y = y-position where to scroll to
264 	 *
265 	 * Returns: whether scrolling was successful.
266 	 *
267 	 * Since: 2.30
268 	 */
269 	public bool scrollToPoint(AtkCoordType coords, int x, int y)
270 	{
271 		return atk_component_scroll_to_point(getComponentStruct(), coords, x, y) != 0;
272 	}
273 
274 	/**
275 	 * Sets the extents of @component.
276 	 *
277 	 * Params:
278 	 *     x = x coordinate
279 	 *     y = y coordinate
280 	 *     width = width to set for @component
281 	 *     height = height to set for @component
282 	 *     coordType = specifies whether the coordinates are relative to the screen
283 	 *         or to the components top level window
284 	 *
285 	 * Returns: %TRUE or %FALSE whether the extents were set or not
286 	 */
287 	public bool setExtents(int x, int y, int width, int height, AtkCoordType coordType)
288 	{
289 		return atk_component_set_extents(getComponentStruct(), x, y, width, height, coordType) != 0;
290 	}
291 
292 	/**
293 	 * Sets the position of @component.
294 	 *
295 	 * Contrary to atk_component_scroll_to, this does not trigger any scrolling,
296 	 * this just moves @component in its parent.
297 	 *
298 	 * Params:
299 	 *     x = x coordinate
300 	 *     y = y coordinate
301 	 *     coordType = specifies whether the coordinates are relative to the screen
302 	 *         or to the component's top level window
303 	 *
304 	 * Returns: %TRUE or %FALSE whether or not the position was set or not
305 	 */
306 	public bool setPosition(int x, int y, AtkCoordType coordType)
307 	{
308 		return atk_component_set_position(getComponentStruct(), x, y, coordType) != 0;
309 	}
310 
311 	/**
312 	 * Set the size of the @component in terms of width and height.
313 	 *
314 	 * Params:
315 	 *     width = width to set for @component
316 	 *     height = height to set for @component
317 	 *
318 	 * Returns: %TRUE or %FALSE whether the size was set or not
319 	 */
320 	public bool setSize(int width, int height)
321 	{
322 		return atk_component_set_size(getComponentStruct(), width, height) != 0;
323 	}
324 
325 	/**
326 	 * The 'bounds-changed" signal is emitted when the bposition or
327 	 * size of the component changes.
328 	 *
329 	 * Params:
330 	 *     arg1 = The AtkRectangle giving the new position and size.
331 	 */
332 	gulong addOnBoundsChanged(void delegate(Rectangle, ComponentIF) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0)
333 	{
334 		return Signals.connect(this, "bounds-changed", dlg, connectFlags ^ ConnectFlags.SWAPPED);
335 	}
336 }