1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gio.ThreadedSocketService; 26 27 private import gio.SocketConnection; 28 private import gio.SocketService; 29 private import gio.c.functions; 30 public import gio.c.types; 31 private import glib.ConstructionException; 32 private import gobject.ObjectG; 33 private import gobject.Signals; 34 private import std.algorithm; 35 36 37 /** 38 * A #GThreadedSocketService is a simple subclass of #GSocketService 39 * that handles incoming connections by creating a worker thread and 40 * dispatching the connection to it by emitting the 41 * #GThreadedSocketService::run signal in the new thread. 42 * 43 * The signal handler may perform blocking IO and need not return 44 * until the connection is closed. 45 * 46 * The service is implemented using a thread pool, so there is a 47 * limited amount of threads available to serve incoming requests. 48 * The service automatically stops the #GSocketService from accepting 49 * new connections when all threads are busy. 50 * 51 * As with #GSocketService, you may connect to #GThreadedSocketService::run, 52 * or subclass and override the default handler. 53 * 54 * Since: 2.22 55 */ 56 public class ThreadedSocketService : SocketService 57 { 58 /** the main Gtk struct */ 59 protected GThreadedSocketService* gThreadedSocketService; 60 61 /** Get the main Gtk struct */ 62 public GThreadedSocketService* getThreadedSocketServiceStruct(bool transferOwnership = false) 63 { 64 if (transferOwnership) 65 ownedRef = false; 66 return gThreadedSocketService; 67 } 68 69 /** the main Gtk struct as a void* */ 70 protected override void* getStruct() 71 { 72 return cast(void*)gThreadedSocketService; 73 } 74 75 /** 76 * Sets our main struct and passes it to the parent class. 77 */ 78 public this (GThreadedSocketService* gThreadedSocketService, bool ownedRef = false) 79 { 80 this.gThreadedSocketService = gThreadedSocketService; 81 super(cast(GSocketService*)gThreadedSocketService, ownedRef); 82 } 83 84 85 /** */ 86 public static GType getType() 87 { 88 return g_threaded_socket_service_get_type(); 89 } 90 91 /** 92 * Creates a new #GThreadedSocketService with no listeners. Listeners 93 * must be added with one of the #GSocketListener "add" methods. 94 * 95 * Params: 96 * maxThreads = the maximal number of threads to execute concurrently 97 * handling incoming clients, -1 means no limit 98 * 99 * Returns: a new #GSocketService. 100 * 101 * Since: 2.22 102 * 103 * Throws: ConstructionException GTK+ fails to create the object. 104 */ 105 public this(int maxThreads) 106 { 107 auto __p = g_threaded_socket_service_new(maxThreads); 108 109 if(__p is null) 110 { 111 throw new ConstructionException("null returned by new"); 112 } 113 114 this(cast(GThreadedSocketService*) __p, true); 115 } 116 117 /** 118 * The ::run signal is emitted in a worker thread in response to an 119 * incoming connection. This thread is dedicated to handling 120 * @connection and may perform blocking IO. The signal handler need 121 * not return until the connection is closed. 122 * 123 * Params: 124 * connection = a new #GSocketConnection object. 125 * sourceObject = the source_object passed to g_socket_listener_add_address(). 126 * 127 * Returns: %TRUE to stop further signal handlers from being called 128 */ 129 gulong addOnRun(bool delegate(SocketConnection, ObjectG, ThreadedSocketService) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 130 { 131 return Signals.connect(this, "run", dlg, connectFlags ^ ConnectFlags.SWAPPED); 132 } 133 }