1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gdk.DisplayManager; 26 27 private import gdk.Display; 28 private import gdk.c.functions; 29 public import gdk.c.types; 30 private import glib.ListSG; 31 private import glib.Str; 32 private import gobject.ObjectG; 33 private import gobject.Signals; 34 private import std.algorithm; 35 36 37 /** 38 * A singleton object that offers notification when displays appear or 39 * disappear. 40 * 41 * You can use [func@Gdk.DisplayManager.get] to obtain the `GdkDisplayManager` 42 * singleton, but that should be rarely necessary. Typically, initializing 43 * GTK opens a display that you can work with without ever accessing the 44 * `GdkDisplayManager`. 45 * 46 * The GDK library can be built with support for multiple backends. 47 * The `GdkDisplayManager` object determines which backend is used 48 * at runtime. 49 * 50 * In the rare case that you need to influence which of the backends 51 * is being used, you can use [func@Gdk.set_allowed_backends]. Note 52 * that you need to call this function before initializing GTK. 53 * 54 * ## Backend-specific code 55 * 56 * When writing backend-specific code that is supposed to work with 57 * multiple GDK backends, you have to consider both compile time and 58 * runtime. At compile time, use the #GDK_WINDOWING_X11, #GDK_WINDOWING_WIN32 59 * macros, etc. to find out which backends are present in the GDK library 60 * you are building your application against. At runtime, use type-check 61 * macros like GDK_IS_X11_DISPLAY() to find out which backend is in use: 62 * 63 * ```c 64 * #ifdef GDK_WINDOWING_X11 65 * if (GDK_IS_X11_DISPLAY (display)) 66 * { 67 * // make X11-specific calls here 68 * } 69 * else 70 * #endif 71 * #ifdef GDK_WINDOWING_MACOS 72 * if (GDK_IS_MACOS_DISPLAY (display)) 73 * { 74 * // make Quartz-specific calls here 75 * } 76 * else 77 * #endif 78 * g_error ("Unsupported GDK backend"); 79 * ``` 80 */ 81 public class DisplayManager : ObjectG 82 { 83 /** the main Gtk struct */ 84 protected GdkDisplayManager* gdkDisplayManager; 85 86 /** Get the main Gtk struct */ 87 public GdkDisplayManager* getDisplayManagerStruct(bool transferOwnership = false) 88 { 89 if (transferOwnership) 90 ownedRef = false; 91 return gdkDisplayManager; 92 } 93 94 /** the main Gtk struct as a void* */ 95 protected override void* getStruct() 96 { 97 return cast(void*)gdkDisplayManager; 98 } 99 100 /** 101 * Sets our main struct and passes it to the parent class. 102 */ 103 public this (GdkDisplayManager* gdkDisplayManager, bool ownedRef = false) 104 { 105 this.gdkDisplayManager = gdkDisplayManager; 106 super(cast(GObject*)gdkDisplayManager, ownedRef); 107 } 108 109 110 /** */ 111 public static GType getType() 112 { 113 return gdk_display_manager_get_type(); 114 } 115 116 /** 117 * Gets the singleton `GdkDisplayManager` object. 118 * 119 * When called for the first time, this function consults the 120 * `GDK_BACKEND` environment variable to find out which of the 121 * supported GDK backends to use (in case GDK has been compiled 122 * with multiple backends). 123 * 124 * Applications can use [func@set_allowed_backends] to limit what 125 * backends wil be used. 126 * 127 * Returns: The global `GdkDisplayManager` singleton 128 */ 129 public static DisplayManager get() 130 { 131 auto __p = gdk_display_manager_get(); 132 133 if(__p is null) 134 { 135 return null; 136 } 137 138 return ObjectG.getDObject!(DisplayManager)(cast(GdkDisplayManager*) __p); 139 } 140 141 /** 142 * Gets the default `GdkDisplay`. 143 * 144 * Returns: a `GdkDisplay`, or %NULL if 145 * there is no default display. 146 */ 147 public Display getDefaultDisplay() 148 { 149 auto __p = gdk_display_manager_get_default_display(gdkDisplayManager); 150 151 if(__p is null) 152 { 153 return null; 154 } 155 156 return ObjectG.getDObject!(Display)(cast(GdkDisplay*) __p); 157 } 158 159 /** 160 * List all currently open displays. 161 * 162 * Returns: a newly 163 * allocated `GSList` of `GdkDisplay` objects. Free with g_slist_free() 164 * when you are done with it. 165 */ 166 public ListSG listDisplays() 167 { 168 auto __p = gdk_display_manager_list_displays(gdkDisplayManager); 169 170 if(__p is null) 171 { 172 return null; 173 } 174 175 return new ListSG(cast(GSList*) __p); 176 } 177 178 /** 179 * Opens a display. 180 * 181 * Params: 182 * name = the name of the display to open 183 * 184 * Returns: a `GdkDisplay`, or %NULL 185 * if the display could not be opened 186 */ 187 public Display openDisplay(string name) 188 { 189 auto __p = gdk_display_manager_open_display(gdkDisplayManager, Str.toStringz(name)); 190 191 if(__p is null) 192 { 193 return null; 194 } 195 196 return ObjectG.getDObject!(Display)(cast(GdkDisplay*) __p); 197 } 198 199 /** 200 * Sets @display as the default display. 201 * 202 * Params: 203 * display = a `GdkDisplay` 204 */ 205 public void setDefaultDisplay(Display display) 206 { 207 gdk_display_manager_set_default_display(gdkDisplayManager, (display is null) ? null : display.getDisplayStruct()); 208 } 209 210 /** 211 * Emitted when a display is opened. 212 * 213 * Params: 214 * display = the opened display 215 */ 216 gulong addOnDisplayOpened(void delegate(Display, DisplayManager) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 217 { 218 return Signals.connect(this, "display-opened", dlg, connectFlags ^ ConnectFlags.SWAPPED); 219 } 220 }