Widget.getFrameClock

Obtains the frame clock for a widget.

The frame clock is a global “ticker” that can be used to drive animations and repaints. The most common reason to get the frame clock is to call [method@Gdk.FrameClock.get_frame_time], in order to get a time to use for animating. For example you might record the start of the animation with an initial value from [method@Gdk.FrameClock.get_frame_time], and then update the animation by calling [method@Gdk.FrameClock.get_frame_time] again during each repaint.

[method@Gdk.FrameClock.request_phase] will result in a new frame on the clock, but won’t necessarily repaint any widgets. To repaint a widget, you have to use [method@Gtk.Widget.queue_draw] which invalidates the widget (thus scheduling it to receive a draw on the next frame). gtk_widget_queue_draw() will also end up requesting a frame on the appropriate frame clock.

A widget’s frame clock will not change while the widget is mapped. Reparenting a widget (which implies a temporary unmap) can change the widget’s frame clock.

Unrealized widgets do not have a frame clock.

class Widget
getFrameClock
()

Return Value

a GdkFrameClock, or %NULL if widget is unrealized

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