StyleContext

GtkStyleContext stores styling information affecting a widget.

In order to construct the final style information, GtkStyleContext queries information from all attached GtkStyleProviders. Style providers can be either attached explicitly to the context through [method@Gtk.StyleContext.add_provider], or to the display through [func@Gtk.StyleContext.add_provider_for_display]. The resulting style is a combination of all providers’ information in priority order.

For GTK widgets, any GtkStyleContext returned by [method@Gtk.Widget.get_style_context] will already have a GdkDisplay and RTL/LTR information set. The style context will also be updated automatically if any of these settings change on the widget.

Style Classes

Widgets can add style classes to their context, which can be used to associate different styles by class. The documentation for individual widgets lists which style classes it uses itself, and which style classes may be added by applications to affect their appearance.

Custom styling in UI libraries and applications

If you are developing a library with custom widgets that render differently than standard components, you may need to add a GtkStyleProvider yourself with the %GTK_STYLE_PROVIDER_PRIORITY_FALLBACK priority, either a GtkCssProvider or a custom object implementing the GtkStyleProvider interface. This way themes may still attempt to style your UI elements in a different way if needed so.

If you are using custom styling on an applications, you probably want then to make your style information prevail to the theme’s, so you must use a GtkStyleProvider with the %GTK_STYLE_PROVIDER_PRIORITY_APPLICATION priority, keep in mind that the user settings in XDG_CONFIG_HOME/gtk-4.0/gtk.css will still take precedence over your changes, as it uses the %GTK_STYLE_PROVIDER_PRIORITY_USER priority.

Constructors

this
this(GtkStyleContext* gtkStyleContext, bool ownedRef)

Sets our main struct and passes it to the parent class.

Members

Functions

addClass
void addClass(string className)

Adds a style class to @context, so later uses of the style context will make use of this new class for styling.

addProvider
void addProvider(StyleProviderIF provider, uint priority)

Adds a style provider to @context, to be used in style construction.

getBorder
void getBorder(Border border)

Gets the border for a given state as a GtkBorder.

getColor
void getColor(RGBA color)

Gets the foreground color for a given state.

getDisplay
Display getDisplay()

Returns the GdkDisplay to which @context is attached.

getMargin
void getMargin(Border margin)

Gets the margin for a given state as a GtkBorder.

getPadding
void getPadding(Border padding)

Gets the padding for a given state as a GtkBorder.

getScale
int getScale()

Returns the scale used for assets.

getState
GtkStateFlags getState()

Returns the state used for style matching.

getStruct
void* getStruct()

the main Gtk struct as a void*

getStyleContextStruct
GtkStyleContext* getStyleContextStruct(bool transferOwnership)

Get the main Gtk struct

hasClass
bool hasClass(string className)

Returns %TRUE if @context currently has defined the given class name.

lookupColor
bool lookupColor(string colorName, RGBA color)

Looks up and resolves a color name in the @context color map.

removeClass
void removeClass(string className)

Removes @class_name from @context.

removeProvider
void removeProvider(StyleProviderIF provider)

Removes @provider from the style providers list in @context.

restore
void restore()

Restores @context state to a previous stage.

save
void save()

Saves the @context state.

setDisplay
void setDisplay(Display display)

Attaches @context to the given display.

setScale
void setScale(int scale)

Sets the scale to use when getting image assets for the style.

setState
void setState(GtkStateFlags flags)

Sets the state to be used for style matching.

toString
string toString(GtkStyleContextPrintFlags flags)

Converts the style context into a string representation.

Static functions

addProviderForDisplay
void addProviderForDisplay(Display display, StyleProviderIF provider, uint priority)

Adds a global style provider to @display, which will be used in style construction for all GtkStyleContexts under @display.

getType
GType getType()
removeProviderForDisplay
void removeProviderForDisplay(Display display, StyleProviderIF provider)

Removes @provider from the global style providers list in @display.

Variables

gtkStyleContext
GtkStyleContext* gtkStyleContext;

the main Gtk struct

Inherited Members

From ObjectG

gObject
GObject* gObject;

the main Gtk struct

ownedRef
bool ownedRef;
Undocumented in source.
getObjectGStruct
GObject* getObjectGStruct(bool transferOwnership)

Get the main Gtk struct

getStruct
void* getStruct()

the main Gtk struct as a void*

isGcRoot
bool isGcRoot;
Undocumented in source.
signals
DClosure[gulong] signals;
Undocumented in source.
destroyNotify
void destroyNotify(ObjectG obj)
Undocumented in source. Be warned that the author may not have intended to support it.
toggleNotify
void toggleNotify(ObjectG obj, GObject* object, int isLastRef)
Undocumented in source. Be warned that the author may not have intended to support it.
~this
~this()
Undocumented in source.
opCast
T opCast()
getDObject
RT getDObject(U obj, bool ownedRef)

Gets a D Object from the objects table of associations.

removeGcRoot
void removeGcRoot()
Undocumented in source. Be warned that the author may not have intended to support it.
setProperty
void setProperty(string propertyName, T value)
unref
deprecated void unref(ObjectG obj)
Undocumented in source. Be warned that the author may not have intended to support it.
doref
deprecated ObjectG doref(ObjectG obj)
Undocumented in source. Be warned that the author may not have intended to support it.
addOnNotify
gulong addOnNotify(void delegate(ParamSpec, ObjectG) dlg, string property, ConnectFlags connectFlags)

The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.

getType
GType getType()
compatControl
size_t compatControl(size_t what, void* data)
interfaceFindProperty
ParamSpec interfaceFindProperty(TypeInterface gIface, string propertyName)

Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

interfaceInstallProperty
void interfaceInstallProperty(TypeInterface gIface, ParamSpec pspec)

Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.

interfaceListProperties
ParamSpec[] interfaceListProperties(TypeInterface gIface)

Lists the properties of an interface.Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().

addToggleRef
void addToggleRef(GToggleNotify notify, void* data)

Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.

addWeakPointer
void addWeakPointer(void* weakPointerLocation)

Adds a weak reference from weak_pointer to @object to indicate that the pointer located at @weak_pointer_location is only valid during the lifetime of @object. When the @object is finalized, @weak_pointer will be set to %NULL.

bindProperty
Binding bindProperty(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags)

Creates a binding between @source_property on @source and @target_property on @target. Whenever the @source_property is changed the @target_property is updated using the same value. For instance:

bindPropertyFull
Binding bindPropertyFull(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags, GBindingTransformFunc transformTo, GBindingTransformFunc transformFrom, void* userData, GDestroyNotify notify)

Complete version of g_object_bind_property().

bindPropertyWithClosures
Binding bindPropertyWithClosures(string sourceProperty, ObjectG target, string targetProperty, GBindingFlags flags, Closure transformTo, Closure transformFrom)

Creates a binding between @source_property on @source and @target_property on @target, allowing you to set the transformation functions to be used by the binding.

dupData
void* dupData(string key, GDuplicateFunc dupFunc, void* userData)

This is a variant of g_object_get_data() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.

dupQdata
void* dupQdata(GQuark quark, GDuplicateFunc dupFunc, void* userData)

This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.

forceFloating
void forceFloating()

This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().

freezeNotify
void freezeNotify()

Increases the freeze count on @object. If the freeze count is non-zero, the emission of "notify" signals on @object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.

getData
void* getData(string key)

Gets a named field from the objects table of associations (see g_object_set_data()).

getProperty
void getProperty(string propertyName, Value value)

Gets a property of an object.

getQdata
void* getQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata().

getValist
void getValist(string firstPropertyName, void* varArgs)

Gets properties of an object.

getv
void getv(string[] names, Value[] values)

Gets @n_properties properties for an @object. Obtained properties will be set to @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

isFloating
bool isFloating()

Checks whether @object has a floating[floating-ref] reference.

notify
void notify(string propertyName)

Emits a "notify" signal for the property @property_name on @object.

notifyByPspec
void notifyByPspec(ParamSpec pspec)

Emits a "notify" signal for the property specified by @pspec on @object.

doref
alias doref = ref_
Undocumented in source.
ref_
ObjectG ref_()

Increases the reference count of @object.

refSink
ObjectG refSink()

Increase the reference count of @object, and possibly remove the floating[floating-ref] reference, if @object has a floating reference.

removeToggleRef
void removeToggleRef(GToggleNotify notify, void* data)

Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.

removeWeakPointer
void removeWeakPointer(void* weakPointerLocation)

Removes a weak reference from @object that was previously added using g_object_add_weak_pointer(). The @weak_pointer_location has to match the one used with g_object_add_weak_pointer().

replaceData
bool replaceData(string key, void* oldval, void* newval, GDestroyNotify destroy, GDestroyNotify oldDestroy)

Compares the user data for the key @key on @object with @oldval, and if they are the same, replaces @oldval with @newval.

replaceQdata
bool replaceQdata(GQuark quark, void* oldval, void* newval, GDestroyNotify destroy, GDestroyNotify oldDestroy)

Compares the user data for the key @quark on @object with @oldval, and if they are the same, replaces @oldval with @newval.

runDispose
void runDispose()

Releases all references to other objects. This can be used to break reference cycles.

setData
void setData(string key, void* data)

Each object carries around a table of associations from strings to pointers. This function lets you set an association.

setDataFull
void setDataFull(string key, void* data, GDestroyNotify destroy)

Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.

setProperty
void setProperty(string propertyName, Value value)

Sets a property on an object.

setQdata
void setQdata(GQuark quark, void* data)

This sets an opaque, named pointer on an object. The name is specified through a #GQuark (retrieved e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the @object with g_object_get_qdata() until the @object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using #NULL as pointer essentially removes the data stored.

setQdataFull
void setQdataFull(GQuark quark, void* data, GDestroyNotify destroy)

This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with @data as argument when the @object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same @quark.

setValist
void setValist(string firstPropertyName, void* varArgs)

Sets properties on an object.

setv
void setv(string[] names, Value[] values)

Sets @n_properties properties for an @object. Properties to be set will be taken from @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.

stealData
void* stealData(string key)

Remove a specified datum from the object's data associations, without invoking the association's destroy handler.

stealQdata
void* stealQdata(GQuark quark)

This function gets back user data pointers stored via g_object_set_qdata() and removes the @data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example: |[<!-- language="C" --> void object_add_to_user_list (GObject *object, const gchar *new_string) { // the quark, naming the object data GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); // retrieve the old string list GList *list = g_object_steal_qdata (object, quark_string_list);

thawNotify
void thawNotify()

Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on @object and when it reaches zero, queued "notify" signals are emitted.

unref
void unref()

Decreases the reference count of @object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).

watchClosure
void watchClosure(Closure closure)

This function essentially limits the life time of the @closure to the life time of the object. That is, when the object is finalized, the @closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the @closure, to ensure that an extra reference count is held on @object during invocation of the @closure. Usually, this function will be called on closures that use this @object as closure data.

weakRef
void weakRef(GWeakNotify notify, void* data)

Adds a weak reference callback to an object. Weak references are used for notification when an object is disposed. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).

weakUnref
void weakUnref(GWeakNotify notify, void* data)

Removes a weak reference callback to an object.

clearObject
void clearObject(ObjectG objectPtr)

Clears a reference to a #GObject.

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