Label.getLayoutOffsets

Obtains the coordinates where the label will draw its PangoLayout.

The coordinates are useful to convert mouse events into coordinates inside the [class@Pango.Layout], e.g. to take some action if some part of the label is clicked. Remember when using the [class@Pango.Layout] functions you need to convert to and from pixels using PANGO_PIXELS() or [constant@Pango.SCALE].

class Label
void
getLayoutOffsets
(
out int x
,
out int y
)

Parameters

x int

location to store X offset of layout, or %NULL

y int

location to store Y offset of layout, or %NULL

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