Sets our main struct and passes it to the parent class.
Draw the contents of @node to the given cairo context.
Retrieves the boundaries of the @node.
Returns the type of the @node.
Get the main Gtk struct
the main Gtk struct as a void*
Acquires a reference on the given GskRenderNode.
Serializes the @node for later deserialization via gsk_render_node_deserialize(). No guarantees are made about the format used other than that the same version of GTK will be able to deserialize the result of a call to gsk_render_node_serialize() and gsk_render_node_deserialize() will correctly reject files it cannot open that were created with previous versions of GTK.
Releases a reference on the given GskRenderNode.
This function is equivalent to calling gsk_render_node_serialize() followed by g_file_set_contents().
Loads data previously created via gsk_render_node_serialize().
the main Gtk struct
GskRenderNode is the basic block in a scene graph to be rendered using GskRenderer.
Each node has a parent, except the top-level node; each node may have children nodes.
Each node has an associated drawing surface, which has the size of the rectangle set when creating it.
Render nodes are meant to be transient; once they have been associated to a [class@Gsk.Renderer] it's safe to release any reference you have on them. All [class@Gsk.RenderNode]s are immutable, you can only specify their properties during construction.