Ray.getDistanceToPoint

Computes the distance of the closest approach between the given #graphene_ray_t @r and the point @p.

The closest approach to a ray from a point is the distance between the point and the projection of the point on the ray itself.

class Ray
float
getDistanceToPoint

Parameters

p Point3D

a #graphene_point3d_t

Return Value

Type: float

the distance of the point

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