Sets our main struct and passes it to the parent class.
Allocates and initialises a new #GVariantDict.
Releases all memory associated with a #GVariantDict without freeing the #GVariantDict structure itself.
Checks if @key exists in @dict.
Returns the current value of @dict as a #GVariant of type %G_VARIANT_TYPE_VARDICT, clearing it in the process.
the main Gtk struct as a void*
Get the main Gtk struct
Initialises a #GVariantDict structure.
Inserts (or replaces) a key in a #GVariantDict.
Looks up a value in a #GVariantDict.
Increases the reference count on @dict.
Removes a key and its associated value from a #GVariantDict.
Decreases the reference count on @dict.
the main Gtk struct
#GVariantDict is a mutable interface to #GVariant dictionaries.
It can be used for doing a sequence of dictionary lookups in an efficient way on an existing #GVariant dictionary or it can be used to construct new dictionaries with a hashtable-like interface. It can also be used for taking existing dictionaries and modifying them in order to create new ones.
#GVariantDict can only be used with %G_VARIANT_TYPE_VARDICT dictionaries.
It is possible to use #GVariantDict allocated on the stack or on the heap. When using a stack-allocated #GVariantDict, you begin with a call to g_variant_dict_init() and free the resources with a call to g_variant_dict_clear().
Heap-allocated #GVariantDict follows normal refcounting rules: you allocate it with g_variant_dict_new() and use g_variant_dict_ref() and g_variant_dict_unref().
g_variant_dict_end() is used to convert the #GVariantDict back into a dictionary-type #GVariant. When used with stack-allocated instances, this also implicitly frees all associated memory, but for heap-allocated instances, you must still call g_variant_dict_unref() afterwards.
You will typically want to use a heap-allocated #GVariantDict when you expose it as part of an API. For most other uses, the stack-allocated form will be more convenient.
Consider the following two examples that do the same thing in each style: take an existing dictionary and look up the "count" uint32 key, adding 1 to it if it is found, or returning an error if the key is not found. Each returns the new dictionary as a floating #GVariant.
Using a stack-allocated GVariantDict
|[<!-- language="C" --> GVariant * add_to_count (GVariant *orig, GError **error) { GVariantDict dict; guint32 count;
g_variant_dict_init (&dict, orig); if (!g_variant_dict_lookup (&dict, "count", "u", &count)) { g_set_error (...); g_variant_dict_clear (&dict); return NULL; }
g_variant_dict_insert (&dict, "count", "u", count + 1);
return g_variant_dict_end (&dict); } ]|
Using heap-allocated GVariantDict
|[<!-- language="C" --> GVariant * add_to_count (GVariant *orig, GError **error) { GVariantDict *dict; GVariant *result; guint32 count;
dict = g_variant_dict_new (orig);
if (g_variant_dict_lookup (dict, "count", "u", &count)) { g_variant_dict_insert (dict, "count", "u", count + 1); result = g_variant_dict_end (dict); } else { g_set_error (...); result = NULL; }
g_variant_dict_unref (dict);
return result; } ]|