Sets our main struct and passes it to the parent class.
Creates a new #GTree.
Creates a new #GTree like g_tree_new() and allows to specify functions to free the memory allocated for the key and value that get called when removing the entry from the #GTree.
Creates a new #GTree with a comparison function that accepts user data. See g_tree_new() for more details.
Removes all keys and values from the #GTree and decreases its reference count by one. If keys and/or values are dynamically allocated, you should either free them first or create the #GTree using g_tree_new_full(). In the latter case the destroy functions you supplied will be called on all keys and values before destroying the #GTree.
Calls the given function for each of the nodes in the #GTree. The function is passed the pointer to the particular node, and the given @data parameter. The tree traversal happens in-order.
Calls the given function for each of the key/value pairs in the #GTree. The function is passed the key and value of each pair, and the given @data parameter. The tree is traversed in sorted order.
Get the main Gtk struct
the main Gtk struct as a void*
Gets the height of a #GTree.
Inserts a key/value pair into a #GTree.
Inserts a key/value pair into a #GTree.
Gets the value corresponding to the given key. Since a #GTree is automatically balanced as key/value pairs are added, key lookup is O(log n) (where n is the number of key/value pairs in the tree).
Looks up a key in the #GTree, returning the original key and the associated value. This is useful if you need to free the memory allocated for the original key, for example before calling g_tree_remove().
Gets the tree node corresponding to the given key. Since a #GTree is automatically balanced as key/value pairs are added, key lookup is O(log n) (where n is the number of key/value pairs in the tree).
Gets the lower bound node corresponding to the given key, or %NULL if the tree is empty or all the nodes in the tree have keys that are strictly lower than the searched key.
Gets the number of nodes in a #GTree.
Returns the first in-order node of the tree, or %NULL for an empty tree.
Returns the last in-order node of the tree, or %NULL for an empty tree.
Increments the reference count of @tree by one.
Removes a key/value pair from a #GTree.
Inserts a new key and value into a #GTree as g_tree_replace_node() does, only this function does not return the inserted or set node.
Inserts a new key and value into a #GTree similar to g_tree_insert_node(). The difference is that if the key already exists in the #GTree, it gets replaced by the new key. If you supplied a @value_destroy_func when creating the #GTree, the old value is freed using that function. If you supplied a @key_destroy_func when creating the #GTree, the old key is freed using that function.
Searches a #GTree using @search_func.
Searches a #GTree using @search_func.
Removes a key and its associated value from a #GTree without calling the key and value destroy functions.
Calls the given function for each node in the #GTree.
Decrements the reference count of @tree by one. If the reference count drops to 0, all keys and values will be destroyed (if destroy functions were specified) and all memory allocated by @tree will be released.
Gets the upper bound node corresponding to the given key, or %NULL if the tree is empty or all the nodes in the tree have keys that are lower than or equal to the searched key.
The GTree struct is an opaque data structure representing a [balanced binary tree][glib-Balanced-Binary-Trees]. It should be accessed only by using the following functions.