Sets our main struct and passes it to the parent class.
Finishes creating a GDBusProxy.
Like g_dbus_proxy_new_sync() but takes a #GBusType instead of a #GDBusConnection.
Creates a proxy for accessing @interface_name on the remote object at @object_path owned by @name at @connection and synchronously loads D-Bus properties unless the %G_DBUS_PROXY_FLAGS_DO_NOT_LOAD_PROPERTIES flag is used.
Emitted when one or more D-Bus properties on @proxy changes. The local cache has already been updated when this signal fires. Note that both @changed_properties and @invalidated_properties are guaranteed to never be %NULL (either may be empty though).
Emitted when a signal from the remote object and interface that @proxy is for, has been received.
Asynchronously invokes the @method_name method on @proxy.
Finishes an operation started with g_dbus_proxy_call().
Synchronously invokes the @method_name method on @proxy.
Like g_dbus_proxy_call() but also takes a #GUnixFDList object.
Finishes an operation started with g_dbus_proxy_call_with_unix_fd_list().
Like g_dbus_proxy_call_sync() but also takes and returns #GUnixFDList objects.
Looks up the value for a property from the cache. This call does no blocking IO.
Gets the names of all cached properties on @proxy.
Gets the connection @proxy is for.
Get the main Gtk struct
Gets the timeout to use if -1 (specifying default timeout) is passed as @timeout_msec in the g_dbus_proxy_call() and g_dbus_proxy_call_sync() functions.
Gets the flags that @proxy was constructed with.
Returns the #GDBusInterfaceInfo, if any, specifying the interface that @proxy conforms to. See the #GDBusProxy:g-interface-info property for more details.
Gets the D-Bus interface name @proxy is for.
Gets the name that @proxy was constructed for.
The unique name that owns the name that @proxy is for or %NULL if no-one currently owns that name. You may connect to the #GObject::notify signal to track changes to the #GDBusProxy:g-name-owner property.
Gets the object path @proxy is for.
the main Gtk struct as a void*
If @value is not %NULL, sets the cached value for the property with name @property_name to the value in @value.
Sets the timeout to use if -1 (specifying default timeout) is passed as @timeout_msec in the g_dbus_proxy_call() and g_dbus_proxy_call_sync() functions.
Ensure that interactions with @proxy conform to the given interface. See the #GDBusProxy:g-interface-info property for more details.
Like g_dbus_proxy_new() but takes a #GBusType instead of a #GDBusConnection.
Creates a proxy for accessing @interface_name on the remote object at @object_path owned by @name at @connection and asynchronously loads D-Bus properties unless the %G_DBUS_PROXY_FLAGS_DO_NOT_LOAD_PROPERTIES flag is used. Connect to the #GDBusProxy::g-properties-changed signal to get notified about property changes.
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Gets a D Object from the objects table of associations.
The notify signal is emitted on an object when one of its properties has been changed. Note that getting this signal doesn't guarantee that the value of the property has actually changed, it may also be emitted when the setter for the property is called to reinstate the previous value.
Find the #GParamSpec with the given name for an interface. Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Add a property to an interface; this is only useful for interfaces that are added to GObject-derived types. Adding a property to an interface forces all objects classes with that interface to have a compatible property. The compatible property could be a newly created #GParamSpec, but normally g_object_class_override_property() will be used so that the object class only needs to provide an implementation and inherits the property description, default value, bounds, and so forth from the interface property.
Lists the properties of an interface.Generally, the interface vtable passed in as @g_iface will be the default vtable from g_type_default_interface_ref(), or, if you know the interface has already been loaded, g_type_default_interface_peek().
Increases the reference count of the object by one and sets a callback to be called when all other references to the object are dropped, or when this is already the last reference to the object and another reference is established.
Adds a weak reference from weak_pointer to @object to indicate that the pointer located at @weak_pointer_location is only valid during the lifetime of @object. When the @object is finalized, @weak_pointer will be set to %NULL.
Creates a binding between @source_property on @source and @target_property on @target. Whenever the @source_property is changed the @target_property is updated using the same value. For instance:
Complete version of g_object_bind_property().
Creates a binding between @source_property on @source and @target_property on @target, allowing you to set the transformation functions to be used by the binding.
This is a variant of g_object_get_data() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This is a variant of g_object_get_qdata() which returns a 'duplicate' of the value. @dup_func defines the meaning of 'duplicate' in this context, it could e.g. take a reference on a ref-counted object.
This function is intended for #GObject implementations to re-enforce a floating[floating-ref] object reference. Doing this is seldom required: all #GInitiallyUnowneds are created with a floating reference which usually just needs to be sunken by calling g_object_ref_sink().
Increases the freeze count on @object. If the freeze count is non-zero, the emission of "notify" signals on @object is stopped. The signals are queued until the freeze count is decreased to zero. Duplicate notifications are squashed so that at most one #GObject::notify signal is emitted for each property modified while the object is frozen.
Gets a named field from the objects table of associations (see g_object_set_data()).
Gets a property of an object.
This function gets back user data pointers stored via g_object_set_qdata().
Gets properties of an object.
Gets @n_properties properties for an @object. Obtained properties will be set to @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Checks whether @object has a floating[floating-ref] reference.
Emits a "notify" signal for the property @property_name on @object.
Emits a "notify" signal for the property specified by @pspec on @object.
Increases the reference count of @object.
Increase the reference count of @object, and possibly remove the floating[floating-ref] reference, if @object has a floating reference.
Removes a reference added with g_object_add_toggle_ref(). The reference count of the object is decreased by one.
Removes a weak reference from @object that was previously added using g_object_add_weak_pointer(). The @weak_pointer_location has to match the one used with g_object_add_weak_pointer().
Compares the user data for the key @key on @object with @oldval, and if they are the same, replaces @oldval with @newval.
Compares the user data for the key @quark on @object with @oldval, and if they are the same, replaces @oldval with @newval.
Releases all references to other objects. This can be used to break reference cycles.
Each object carries around a table of associations from strings to pointers. This function lets you set an association.
Like g_object_set_data() except it adds notification for when the association is destroyed, either by setting it to a different value or when the object is destroyed.
Sets a property on an object.
This sets an opaque, named pointer on an object. The name is specified through a #GQuark (retrieved e.g. via g_quark_from_static_string()), and the pointer can be gotten back from the @object with g_object_get_qdata() until the @object is finalized. Setting a previously set user data pointer, overrides (frees) the old pointer set, using #NULL as pointer essentially removes the data stored.
This function works like g_object_set_qdata(), but in addition, a void (*destroy) (gpointer) function may be specified which is called with @data as argument when the @object is finalized, or the data is being overwritten by a call to g_object_set_qdata() with the same @quark.
Sets properties on an object.
Sets @n_properties properties for an @object. Properties to be set will be taken from @values. All properties must be valid. Warnings will be emitted and undefined behaviour may result if invalid properties are passed in.
Remove a specified datum from the object's data associations, without invoking the association's destroy handler.
This function gets back user data pointers stored via g_object_set_qdata() and removes the @data from object without invoking its destroy() function (if any was set). Usually, calling this function is only required to update user data pointers with a destroy notifier, for example: |[<!-- language="C" --> void object_add_to_user_list (GObject *object, const gchar *new_string) { // the quark, naming the object data GQuark quark_string_list = g_quark_from_static_string ("my-string-list"); // retrieve the old string list GList *list = g_object_steal_qdata (object, quark_string_list);
Reverts the effect of a previous call to g_object_freeze_notify(). The freeze count is decreased on @object and when it reaches zero, queued "notify" signals are emitted.
Decreases the reference count of @object. When its reference count drops to 0, the object is finalized (i.e. its memory is freed).
This function essentially limits the life time of the @closure to the life time of the object. That is, when the object is finalized, the @closure is invalidated by calling g_closure_invalidate() on it, in order to prevent invocations of the closure with a finalized (nonexisting) object. Also, g_object_ref() and g_object_unref() are added as marshal guards to the @closure, to ensure that an extra reference count is held on @object during invocation of the @closure. Usually, this function will be called on closures that use this @object as closure data.
Adds a weak reference callback to an object. Weak references are used for notification when an object is disposed. They are called "weak references" because they allow you to safely hold a pointer to an object without calling g_object_ref() (g_object_ref() adds a strong reference, that is, forces the object to stay alive).
Removes a weak reference callback to an object.
Clears a reference to a #GObject.
Get the main Gtk struct
the main Gtk struct as a void*
Helper function for constructing #GAsyncInitable object. This is similar to g_object_new_valist() but also initializes the object asynchronously.
Helper function for constructing #GAsyncInitable object. This is similar to g_object_newv() but also initializes the object asynchronously.
Starts asynchronous initialization of the object implementing the interface. This must be done before any real use of the object after initial construction. If the object also implements #GInitable you can optionally call g_initable_init() instead.
Finishes asynchronous initialization and returns the result. See g_async_initable_init_async().
Finishes the async construction for the various g_async_initable_new calls, returning the created object or %NULL on error.
Get the main Gtk struct
the main Gtk struct as a void*
Gets the #GDBusObject that @interface_ belongs to, if any.
Gets D-Bus introspection information for the D-Bus interface implemented by @interface_.
Gets the #GDBusObject that @interface_ belongs to, if any.
Sets the #GDBusObject for @interface_ to @object.
Get the main Gtk struct
the main Gtk struct as a void*
Initializes the object implementing the interface.
#GDBusProxy is a base class used for proxies to access a D-Bus interface on a remote object. A #GDBusProxy can be constructed for both well-known and unique names.
By default, #GDBusProxy will cache all properties (and listen to changes) of the remote object, and proxy all signals that get emitted. This behaviour can be changed by passing suitable #GDBusProxyFlags when the proxy is created. If the proxy is for a well-known name, the property cache is flushed when the name owner vanishes and reloaded when a name owner appears.
The unique name owner of the proxy's name is tracked and can be read from #GDBusProxy:g-name-owner. Connect to the #GObject::notify signal to get notified of changes. Additionally, only signals and property changes emitted from the current name owner are considered and calls are always sent to the current name owner. This avoids a number of race conditions when the name is lost by one owner and claimed by another. However, if no name owner currently exists, then calls will be sent to the well-known name which may result in the message bus launching an owner (unless %G_DBUS_PROXY_FLAGS_DO_NOT_AUTO_START is set).
The generic #GDBusProxy::g-properties-changed and #GDBusProxy::g-signal signals are not very convenient to work with. Therefore, the recommended way of working with proxies is to subclass #GDBusProxy, and have more natural properties and signals in your derived class. This example[gdbus-example-gdbus-codegen] shows how this can easily be done using the [gdbus-codegen][gdbus-codegen] tool.
A #GDBusProxy instance can be used from multiple threads but note that all signals (e.g. #GDBusProxy::g-signal, #GDBusProxy::g-properties-changed and #GObject::notify) are emitted in the [thread-default main context][g-main-context-push-thread-default] of the thread where the instance was constructed.
An example using a proxy for a well-known name can be found in gdbus-example-watch-proxy.c