1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 /* 25 * Conversion parameters: 26 * inFile = GTcpConnection.html 27 * outPack = gio 28 * outFile = TcpConnection 29 * strct = GTcpConnection 30 * realStrct= 31 * ctorStrct= 32 * clss = TcpConnection 33 * interf = 34 * class Code: No 35 * interface Code: No 36 * template for: 37 * extend = 38 * implements: 39 * prefixes: 40 * - g_tcp_connection_ 41 * omit structs: 42 * omit prefixes: 43 * omit code: 44 * omit signals: 45 * imports: 46 * structWrap: 47 * module aliases: 48 * local aliases: 49 * overrides: 50 */ 51 52 module gio.TcpConnection; 53 54 public import gtkc.giotypes; 55 56 private import gtkc.gio; 57 private import glib.ConstructionException; 58 private import gobject.ObjectG; 59 60 61 62 63 64 private import gio.SocketConnection; 65 66 /** 67 * This is the subclass of GSocketConnection that is created 68 * for TCP/IP sockets. 69 */ 70 public class TcpConnection : SocketConnection 71 { 72 73 /** the main Gtk struct */ 74 protected GTcpConnection* gTcpConnection; 75 76 77 public GTcpConnection* getTcpConnectionStruct() 78 { 79 return gTcpConnection; 80 } 81 82 83 /** the main Gtk struct as a void* */ 84 protected override void* getStruct() 85 { 86 return cast(void*)gTcpConnection; 87 } 88 89 /** 90 * Sets our main struct and passes it to the parent class 91 */ 92 public this (GTcpConnection* gTcpConnection) 93 { 94 super(cast(GSocketConnection*)gTcpConnection); 95 this.gTcpConnection = gTcpConnection; 96 } 97 98 protected override void setStruct(GObject* obj) 99 { 100 super.setStruct(obj); 101 gTcpConnection = cast(GTcpConnection*)obj; 102 } 103 104 /** 105 */ 106 107 /** 108 * This enabled graceful disconnects on close. A graceful disconnect 109 * means that we signal the receiving end that the connection is terminated 110 * and wait for it to close the connection before closing the connection. 111 * A graceful disconnect means that we can be sure that we successfully sent 112 * all the outstanding data to the other end, or get an error reported. 113 * However, it also means we have to wait for all the data to reach the 114 * other side and for it to acknowledge this by closing the socket, which may 115 * take a while. For this reason it is disabled by default. 116 * Since 2.22 117 * Params: 118 * gracefulDisconnect = Whether to do graceful disconnects or not 119 */ 120 public void setGracefulDisconnect(int gracefulDisconnect) 121 { 122 // void g_tcp_connection_set_graceful_disconnect (GTcpConnection *connection, gboolean graceful_disconnect); 123 g_tcp_connection_set_graceful_disconnect(gTcpConnection, gracefulDisconnect); 124 } 125 126 /** 127 * Checks if graceful disconnects are used. See 128 * g_tcp_connection_set_graceful_disconnect(). 129 * Since 2.22 130 * Returns: TRUE if graceful disconnect is used on close, FALSE otherwise 131 */ 132 public int getGracefulDisconnect() 133 { 134 // gboolean g_tcp_connection_get_graceful_disconnect (GTcpConnection *connection); 135 return g_tcp_connection_get_graceful_disconnect(gTcpConnection); 136 } 137 }