Sets our main struct and passes it to the parent class
Create a new default task pool. The default task pool will use a regular GThreadPool for threads.
Wait for all tasks to be stopped. This is mainly used internally to ensure proper cleanup of internal data structures in test suites. MT safe.
the main Gtk struct as a void*
Join a task and/or return it to the pool. id is the id obtained from gst_task_pool_push().
Prepare the taskpool for accepting gst_task_pool_push() operations. MT safe.
Start the execution of a new thread from pool.
the main Gtk struct
the main Gtk struct
the main Gtk struct as a void*
The deep notify signal is used to be notified of property changes. It is typically attached to the toplevel bin to receive notifications from all the elements contained in that bin.
Sets the name of object, or gives object a guaranteed unique name (if name is NULL). This function makes a copy of the provided name, so the caller retains ownership of the name it sent.
Returns a copy of the name of object. Caller should g_free() the return value after usage. For a nameless object, this returns NULL, which you can safely g_free() as well. Free-function: g_free
Sets the parent of object to parent. The object's reference count will be incremented, and any floating reference will be removed (see gst_object_ref_sink()).
Returns the parent of object. This function increases the refcount of the parent object so you should gst_object_unref() it after usage.
Clear the parent of object, removing the associated reference. This function decreases the refcount of object. MT safe. Grabs and releases object's lock.
A default deep_notify signal callback for an object. The user data should contain a pointer to an array of strings that should be excluded from the notify. The default handler will print the new value of the property using g_print. MT safe. This function grabs and releases object's LOCK for getting its path string.
A default error function that uses g_printerr() to display the error message and the optional debug sting.. The default handler will simply print the error string using g_print.
Checks to see if there is any object named name in list. This function does not do any locking of any kind. You might want to protect the provided list with the lock of the owner of the list. This function will lock each GstObject in the list to compare the name, so be carefull when passing a list with a locked object.
Check if object has an ancestor ancestor somewhere up in the hierarchy. One can e.g. check if a GstElement is inside a GstPipeline.
Increments the reference count on object. This function does not take the lock on object because it relies on atomic refcounting. This object returns the input parameter to ease writing
Decrements the reference count on object. If reference count hits zero, destroy object. This function does not take the lock on object as it relies on atomic refcounting. The unref method should never be called with the LOCK held since this might deadlock the dispose function.
Increase the reference count of object, and possibly remove the floating reference, if object has a floating reference. In other words, if the object is floating, then this call "assumes ownership" of the floating reference, converting it to a normal reference by clearing the floating flag while leaving the reference count unchanged. If the object is not floating, then this call adds a new normal reference increasing the reference count by one.
Atomically modifies a pointer to point to a new object. The reference count of oldobj is decreased and the reference count of newobj is increased. Either newobj and the value pointed to by oldobj may be NULL.
Generates a string describing the path of object in the object hierarchy. Only useful (or used) for debugging. Free-function: g_free
Returns a suggestion for timestamps where buffers should be split to get best controller results.
Sets the properties of the object, according to the GstControlSources that (maybe) handle them and for the given timestamp. If this function fails, it is most likely the application developers fault. Most probably the control sources are not setup correctly.
Check if the object has an active controlled properties.
This function is used to disable all controlled properties of the object for some time, i.e. gst_object_sync_values() will do nothing.
This function is used to disable the GstController on a property for some time, i.e. gst_controller_sync_values() will do nothing for the property.
Attach the GstControlBinding to the object. If there already was a GstControlBinding for this property it will be replaced. The object will take ownership of the binding.
Gets the corresponding GstControlBinding for the property. This should be unreferenced again after use.
Removes the corresponding GstControlBinding. If it was the last ref of the binding, it will be disposed.
Gets the value for the given controlled property at the requested time.
Gets a number of values for the given controlled property starting at the requested time. The array values need to hold enough space for n_values of the same type as the objects property's type. This function is useful if one wants to e.g. draw a graph of the control curve or apply a control curve sample by sample. The values are unboxed and ready to be used. The similar function gst_object_get_g_value_array() returns the array as GValues and is better suites for bindings.
Gets a number of GValues for the given controlled property starting at the requested time. The array values need to hold enough space for n_values of GValue. This function is useful if one wants to e.g. draw a graph of the control curve or apply a control curve sample by sample.
Obtain the control-rate for this object. Audio processing GstElement objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() inbetween. The length of the processing segment should be up to control-rate nanoseconds. If the object is not under property control, this will return GST_CLOCK_TIME_NONE. This allows the element to avoid the sub-dividing. The control-rate is not expected to change if the element is in GST_STATE_PAUSED or GST_STATE_PLAYING.
Change the control-rate for this object. Audio processing GstElement objects will use this rate to sub-divide their processing loop and call gst_object_sync_values() inbetween. The length of the processing segment should be up to control-rate nanoseconds. The control-rate should not change if the element is in GST_STATE_PAUSED or GST_STATE_PLAYING.
This object provides an abstraction for creating threads. The default implementation uses a regular GThreadPool to start tasks.
Subclasses can be made to create custom threads.
Last reviewed on 2009-04-23 (0.10.24)