SocketClient.setTls

Sets whether client creates TLS (aka SSL) connections. If tls is TRUE, client will wrap its connections in a GTlsClientConnection and perform a TLS handshake when connecting. Note that since GSocketClient must return a GSocketConnection, but GTlsClientConnection is not a GSocketConnection, this actually wraps the resulting GTlsClientConnection in a GTcpWrapperConnection when returning it. You can use g_tcp_wrapper_connection_get_base_io_stream() on the return value to extract the GTlsClientConnection. If you need to modify the behavior of the TLS handshake (eg, by setting a client-side certificate to use, or connecting to the "accept-certificate" signal), you can connect to client's "event" signal and wait for it to be emitted with G_SOCKET_CLIENT_TLS_HANDSHAKING, which will give you a chance to see the GTlsClientConnection before the handshake starts. Since 2.28

class SocketClient
void
setTls
(
int tls
)

Parameters

tls int

whether to use TLS

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