1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gio.TcpConnection; 26 27 private import gio.SocketConnection; 28 private import gio.c.functions; 29 public import gio.c.types; 30 public import gtkc.giotypes; 31 32 33 /** 34 * This is the subclass of #GSocketConnection that is created 35 * for TCP/IP sockets. 36 * 37 * Since: 2.22 38 */ 39 public class TcpConnection : SocketConnection 40 { 41 /** the main Gtk struct */ 42 protected GTcpConnection* gTcpConnection; 43 44 /** Get the main Gtk struct */ 45 public GTcpConnection* getTcpConnectionStruct(bool transferOwnership = false) 46 { 47 if (transferOwnership) 48 ownedRef = false; 49 return gTcpConnection; 50 } 51 52 /** the main Gtk struct as a void* */ 53 protected override void* getStruct() 54 { 55 return cast(void*)gTcpConnection; 56 } 57 58 protected override void setStruct(GObject* obj) 59 { 60 gTcpConnection = cast(GTcpConnection*)obj; 61 super.setStruct(obj); 62 } 63 64 /** 65 * Sets our main struct and passes it to the parent class. 66 */ 67 public this (GTcpConnection* gTcpConnection, bool ownedRef = false) 68 { 69 this.gTcpConnection = gTcpConnection; 70 super(cast(GSocketConnection*)gTcpConnection, ownedRef); 71 } 72 73 74 /** */ 75 public static GType getType() 76 { 77 return g_tcp_connection_get_type(); 78 } 79 80 /** 81 * Checks if graceful disconnects are used. See 82 * g_tcp_connection_set_graceful_disconnect(). 83 * 84 * Returns: %TRUE if graceful disconnect is used on close, %FALSE otherwise 85 * 86 * Since: 2.22 87 */ 88 public bool getGracefulDisconnect() 89 { 90 return g_tcp_connection_get_graceful_disconnect(gTcpConnection) != 0; 91 } 92 93 /** 94 * This enables graceful disconnects on close. A graceful disconnect 95 * means that we signal the receiving end that the connection is terminated 96 * and wait for it to close the connection before closing the connection. 97 * 98 * A graceful disconnect means that we can be sure that we successfully sent 99 * all the outstanding data to the other end, or get an error reported. 100 * However, it also means we have to wait for all the data to reach the 101 * other side and for it to acknowledge this by closing the socket, which may 102 * take a while. For this reason it is disabled by default. 103 * 104 * Params: 105 * gracefulDisconnect = Whether to do graceful disconnects or not 106 * 107 * Since: 2.22 108 */ 109 public void setGracefulDisconnect(bool gracefulDisconnect) 110 { 111 g_tcp_connection_set_graceful_disconnect(gTcpConnection, gracefulDisconnect); 112 } 113 }