1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19 
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 
25 module gio.MenuAttributeIter;
26 
27 private import gio.c.functions;
28 public  import gio.c.types;
29 private import glib.Str;
30 private import glib.Variant;
31 private import gobject.ObjectG;
32 public  import gtkc.giotypes;
33 
34 
35 /**
36  * #GMenuAttributeIter is an opaque structure type.  You must access it
37  * using the functions below.
38  *
39  * Since: 2.32
40  */
41 public class MenuAttributeIter : ObjectG
42 {
43 	/** the main Gtk struct */
44 	protected GMenuAttributeIter* gMenuAttributeIter;
45 
46 	/** Get the main Gtk struct */
47 	public GMenuAttributeIter* getMenuAttributeIterStruct(bool transferOwnership = false)
48 	{
49 		if (transferOwnership)
50 			ownedRef = false;
51 		return gMenuAttributeIter;
52 	}
53 
54 	/** the main Gtk struct as a void* */
55 	protected override void* getStruct()
56 	{
57 		return cast(void*)gMenuAttributeIter;
58 	}
59 
60 	protected override void setStruct(GObject* obj)
61 	{
62 		gMenuAttributeIter = cast(GMenuAttributeIter*)obj;
63 		super.setStruct(obj);
64 	}
65 
66 	/**
67 	 * Sets our main struct and passes it to the parent class.
68 	 */
69 	public this (GMenuAttributeIter* gMenuAttributeIter, bool ownedRef = false)
70 	{
71 		this.gMenuAttributeIter = gMenuAttributeIter;
72 		super(cast(GObject*)gMenuAttributeIter, ownedRef);
73 	}
74 
75 
76 	/** */
77 	public static GType getType()
78 	{
79 		return g_menu_attribute_iter_get_type();
80 	}
81 
82 	/**
83 	 * Gets the name of the attribute at the current iterator position, as
84 	 * a string.
85 	 *
86 	 * The iterator is not advanced.
87 	 *
88 	 * Returns: the name of the attribute
89 	 *
90 	 * Since: 2.32
91 	 */
92 	public string getName()
93 	{
94 		return Str.toString(g_menu_attribute_iter_get_name(gMenuAttributeIter));
95 	}
96 
97 	/**
98 	 * This function combines g_menu_attribute_iter_next() with
99 	 * g_menu_attribute_iter_get_name() and g_menu_attribute_iter_get_value().
100 	 *
101 	 * First the iterator is advanced to the next (possibly first) attribute.
102 	 * If that fails, then %FALSE is returned and there are no other
103 	 * effects.
104 	 *
105 	 * If successful, @name and @value are set to the name and value of the
106 	 * attribute that has just been advanced to.  At this point,
107 	 * g_menu_attribute_iter_get_name() and g_menu_attribute_iter_get_value() will
108 	 * return the same values again.
109 	 *
110 	 * The value returned in @name remains valid for as long as the iterator
111 	 * remains at the current position.  The value returned in @value must
112 	 * be unreffed using g_variant_unref() when it is no longer in use.
113 	 *
114 	 * Params:
115 	 *     outName = the type of the attribute
116 	 *     value = the attribute value
117 	 *
118 	 * Returns: %TRUE on success, or %FALSE if there is no additional
119 	 *     attribute
120 	 *
121 	 * Since: 2.32
122 	 */
123 	public bool getNext(out string outName, out Variant value)
124 	{
125 		char* outoutName = null;
126 		GVariant* outvalue = null;
127 
128 		auto p = g_menu_attribute_iter_get_next(gMenuAttributeIter, &outoutName, &outvalue) != 0;
129 
130 		outName = Str.toString(outoutName);
131 		value = new Variant(outvalue);
132 
133 		return p;
134 	}
135 
136 	/**
137 	 * Gets the value of the attribute at the current iterator position.
138 	 *
139 	 * The iterator is not advanced.
140 	 *
141 	 * Returns: the value of the current attribute
142 	 *
143 	 * Since: 2.32
144 	 */
145 	public Variant getValue()
146 	{
147 		auto p = g_menu_attribute_iter_get_value(gMenuAttributeIter);
148 
149 		if(p is null)
150 		{
151 			return null;
152 		}
153 
154 		return new Variant(cast(GVariant*) p, true);
155 	}
156 
157 	/**
158 	 * Attempts to advance the iterator to the next (possibly first)
159 	 * attribute.
160 	 *
161 	 * %TRUE is returned on success, or %FALSE if there are no more
162 	 * attributes.
163 	 *
164 	 * You must call this function when you first acquire the iterator
165 	 * to advance it to the first attribute (and determine if the first
166 	 * attribute exists at all).
167 	 *
168 	 * Returns: %TRUE on success, or %FALSE when there are no more attributes
169 	 *
170 	 * Since: 2.32
171 	 */
172 	public bool next()
173 	{
174 		return g_menu_attribute_iter_next(gMenuAttributeIter) != 0;
175 	}
176 }