1 /*
2  * This file is part of gtkD.
3  *
4  * gtkD is free software; you can redistribute it and/or modify
5  * it under the terms of the GNU Lesser General Public License
6  * as published by the Free Software Foundation; either version 3
7  * of the License, or (at your option) any later version, with
8  * some exceptions, please read the COPYING file.
9  *
10  * gtkD is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
13  * GNU Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public License
16  * along with gtkD; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA
18  */
19  
20 // generated automatically - do not change
21 // find conversion definition on APILookup.txt
22 // implement new conversion functionalities on the wrap.utils pakage
23 
24 /*
25  * Conversion parameters:
26  * inFile  = GSocket.html
27  * outPack = gio
28  * outFile = Socket
29  * strct   = GSocket
30  * realStrct=
31  * ctorStrct=
32  * clss    = Socket
33  * interf  = 
34  * class Code: Yes
35  * interface Code: No
36  * template for:
37  * extend  = 
38  * implements:
39  * 	- InitableIF
40  * prefixes:
41  * 	- g_socket_
42  * omit structs:
43  * omit prefixes:
44  * omit code:
45  * omit signals:
46  * imports:
47  * 	- glib.Str
48  * 	- glib.ErrorG
49  * 	- glib.GException
50  * 	- glib.Source
51  * 	- gio.SocketAddress
52  * 	- gio.Cancellable
53  * 	- gio.Credentials
54  * 	- gio.SocketControlMessage
55  * 	- gio.InitableT
56  * 	- gio.InitableIF
57  * structWrap:
58  * 	- GCancellable* -> Cancellable
59  * 	- GCredentials* -> Credentials
60  * 	- GSocketAddress* -> SocketAddress
61  * 	- GSocketControlMessage* -> SocketControlMessage
62  * 	- GSource* -> Source
63  * module aliases:
64  * local aliases:
65  * 	- GLIB_SYSDEF_MSG_DONTROUTE -> 4
66  * 	- GLIB_SYSDEF_MSG_OOB -> 1
67  * 	- GLIB_SYSDEF_MSG_PEEK -> 2
68  * overrides:
69  */
70 
71 module gio.Socket;
72 
73 public  import gtkc.giotypes;
74 
75 private import gtkc.gio;
76 private import glib.ConstructionException;
77 private import gobject.ObjectG;
78 
79 
80 private import glib.Str;
81 private import glib.ErrorG;
82 private import glib.GException;
83 private import glib.Source;
84 private import gio.SocketAddress;
85 private import gio.Cancellable;
86 private import gio.Credentials;
87 private import gio.SocketControlMessage;
88 private import gio.InitableT;
89 private import gio.InitableIF;
90 
91 
92 
93 private import gobject.ObjectG;
94 
95 /**
96  * Description
97  * A GSocket is a low-level networking primitive. It is a more or less
98  * direct mapping of the BSD socket API in a portable GObject based API.
99  * It supports both the UNIX socket implementations and winsock2 on Windows.
100  * GSocket is the platform independent base upon which the higher level
101  * network primitives are based. Applications are not typically meant to
102  * use it directly, but rather through classes like GSocketClient,
103  * GSocketService and GSocketConnection. However there may be cases where
104  * direct use of GSocket is useful.
105  * GSocket implements the GInitable interface, so if it is manually constructed
106  * by e.g. g_object_new() you must call g_initable_init() and check the
107  * results before using the object. This is done automatically in
108  * g_socket_new() and g_socket_new_from_fd(), so these functions can return
109  * NULL.
110  * Sockets operate in two general modes, blocking or non-blocking. When
111  * in blocking mode all operations block until the requested operation
112  * is finished or there is an error. In non-blocking mode all calls that
113  * would block return immediately with a G_IO_ERROR_WOULD_BLOCK error.
114  * To know when a call would successfully run you can call g_socket_condition_check(),
115  * or g_socket_condition_wait(). You can also use g_socket_create_source() and
116  * attach it to a GMainContext to get callbacks when I/O is possible.
117  * Note that all sockets are always set to non blocking mode in the system, and
118  * blocking mode is emulated in GSocket.
119  * When working in non-blocking mode applications should always be able to
120  * handle getting a G_IO_ERROR_WOULD_BLOCK error even when some other
121  * function said that I/O was possible. This can easily happen in case
122  * of a race condition in the application, but it can also happen for other
123  * reasons. For instance, on Windows a socket is always seen as writable
124  * until a write returns G_IO_ERROR_WOULD_BLOCK.
125  * GSockets can be either connection oriented or datagram based.
126  * For connection oriented types you must first establish a connection by
127  * either connecting to an address or accepting a connection from another
128  * address. For connectionless socket types the target/source address is
129  * specified or received in each I/O operation.
130  * All socket file descriptors are set to be close-on-exec.
131  * Note that creating a GSocket causes the signal SIGPIPE to be
132  * ignored for the remainder of the program. If you are writing a
133  * command-line utility that uses GSocket, you may need to take into
134  * account the fact that your program will not automatically be killed
135  * if it tries to write to stdout after it has been closed.
136  */
137 public class Socket : ObjectG, InitableIF
138 {
139 	
140 	/** the main Gtk struct */
141 	protected GSocket* gSocket;
142 	
143 	
144 	public GSocket* getSocketStruct()
145 	{
146 		return gSocket;
147 	}
148 	
149 	
150 	/** the main Gtk struct as a void* */
151 	protected override void* getStruct()
152 	{
153 		return cast(void*)gSocket;
154 	}
155 	
156 	/**
157 	 * Sets our main struct and passes it to the parent class
158 	 */
159 	public this (GSocket* gSocket)
160 	{
161 		super(cast(GObject*)gSocket);
162 		this.gSocket = gSocket;
163 	}
164 	
165 	protected override void setStruct(GObject* obj)
166 	{
167 		super.setStruct(obj);
168 		gSocket = cast(GSocket*)obj;
169 	}
170 	
171 	// add the Initable capabilities
172 	mixin InitableT!(GSocket);
173 	
174 	/**
175 	 */
176 	
177 	/**
178 	 * Creates a new GSocket with the defined family, type and protocol.
179 	 * If protocol is 0 (G_SOCKET_PROTOCOL_DEFAULT) the default protocol type
180 	 * for the family and type is used.
181 	 * The protocol is a family and type specific int that specifies what
182 	 * kind of protocol to use. GSocketProtocol lists several common ones.
183 	 * Many families only support one protocol, and use 0 for this, others
184 	 * support several and using 0 means to use the default protocol for
185 	 * the family and type.
186 	 * The protocol id is passed directly to the operating
187 	 * system, so you can use protocols not listed in GSocketProtocol if you
188 	 * know the protocol number used for it.
189 	 * Since 2.22
190 	 * Params:
191 	 * family = the socket family to use, e.g. G_SOCKET_FAMILY_IPV4.
192 	 * type = the socket type to use.
193 	 * protocol = the id of the protocol to use, or 0 for default.
194 	 * Throws: GException on failure.
195 	 * Throws: ConstructionException GTK+ fails to create the object.
196 	 */
197 	public this (GSocketFamily family, GSocketType type, GSocketProtocol protocol)
198 	{
199 		// GSocket * g_socket_new (GSocketFamily family,  GSocketType type,  GSocketProtocol protocol,  GError **error);
200 		GError* err = null;
201 		
202 		auto p = g_socket_new(family, type, protocol, &err);
203 		
204 		if (err !is null)
205 		{
206 			throw new GException( new ErrorG(err) );
207 		}
208 		
209 		if(p is null)
210 		{
211 			throw new ConstructionException("null returned by g_socket_new(family, type, protocol, &err)");
212 		}
213 		this(cast(GSocket*) p);
214 	}
215 	
216 	/**
217 	 * Creates a new GSocket from a native file descriptor
218 	 * or winsock SOCKET handle.
219 	 * This reads all the settings from the file descriptor so that
220 	 * all properties should work. Note that the file descriptor
221 	 * will be set to non-blocking mode, independent on the blocking
222 	 * mode of the GSocket.
223 	 * Since 2.22
224 	 * Params:
225 	 * fd = a native socket file descriptor.
226 	 * Throws: GException on failure.
227 	 * Throws: ConstructionException GTK+ fails to create the object.
228 	 */
229 	public this (int fd)
230 	{
231 		// GSocket * g_socket_new_from_fd (gint fd,  GError **error);
232 		GError* err = null;
233 		
234 		auto p = g_socket_new_from_fd(fd, &err);
235 		
236 		if (err !is null)
237 		{
238 			throw new GException( new ErrorG(err) );
239 		}
240 		
241 		if(p is null)
242 		{
243 			throw new ConstructionException("null returned by g_socket_new_from_fd(fd, &err)");
244 		}
245 		this(cast(GSocket*) p);
246 	}
247 	
248 	/**
249 	 * When a socket is created it is attached to an address family, but it
250 	 * doesn't have an address in this family. g_socket_bind() assigns the
251 	 * address (sometimes called name) of the socket.
252 	 * It is generally required to bind to a local address before you can
253 	 * receive connections. (See g_socket_listen() and g_socket_accept() ).
254 	 * In certain situations, you may also want to bind a socket that will be
255 	 * used to initiate connections, though this is not normally required.
256 	 * allow_reuse should be TRUE for server sockets (sockets that you will
257 	 * eventually call g_socket_accept() on), and FALSE for client sockets.
258 	 * (Specifically, if it is TRUE, then g_socket_bind() will set the
259 	 * SO_REUSEADDR flag on the socket, allowing it to bind address even if
260 	 * that address was previously used by another socket that has not yet been
261 	 * fully cleaned-up by the kernel. Failing to set this flag on a server
262 	 * socket may cause the bind call to return G_IO_ERROR_ADDRESS_IN_USE if
263 	 * the server program is stopped and then immediately restarted.)
264 	 * Since 2.22
265 	 * Params:
266 	 * address = a GSocketAddress specifying the local address.
267 	 * allowReuse = whether to allow reusing this address
268 	 * Returns: TRUE on success, FALSE on error.
269 	 * Throws: GException on failure.
270 	 */
271 	public int bind(SocketAddress address, int allowReuse)
272 	{
273 		// gboolean g_socket_bind (GSocket *socket,  GSocketAddress *address,  gboolean allow_reuse,  GError **error);
274 		GError* err = null;
275 		
276 		auto p = g_socket_bind(gSocket, (address is null) ? null : address.getSocketAddressStruct(), allowReuse, &err);
277 		
278 		if (err !is null)
279 		{
280 			throw new GException( new ErrorG(err) );
281 		}
282 		
283 		return p;
284 	}
285 	
286 	/**
287 	 * Marks the socket as a server socket, i.e. a socket that is used
288 	 * to accept incoming requests using g_socket_accept().
289 	 * Before calling this the socket must be bound to a local address using
290 	 * g_socket_bind().
291 	 * To set the maximum amount of outstanding clients, use
292 	 * g_socket_set_listen_backlog().
293 	 * Since 2.22
294 	 * Returns: TRUE on success, FALSE on error.
295 	 * Throws: GException on failure.
296 	 */
297 	public int listen()
298 	{
299 		// gboolean g_socket_listen (GSocket *socket,  GError **error);
300 		GError* err = null;
301 		
302 		auto p = g_socket_listen(gSocket, &err);
303 		
304 		if (err !is null)
305 		{
306 			throw new GException( new ErrorG(err) );
307 		}
308 		
309 		return p;
310 	}
311 	
312 	/**
313 	 * Accept incoming connections on a connection-based socket. This removes
314 	 * the first outstanding connection request from the listening socket and
315 	 * creates a GSocket object for it.
316 	 * The socket must be bound to a local address with g_socket_bind() and
317 	 * must be listening for incoming connections (g_socket_listen()).
318 	 * If there are no outstanding connections then the operation will block
319 	 * or return G_IO_ERROR_WOULD_BLOCK if non-blocking I/O is enabled.
320 	 * To be notified of an incoming connection, wait for the G_IO_IN condition.
321 	 * Since 2.22
322 	 * Params:
323 	 * cancellable = a GCancellable or NULL. [allow-none]
324 	 * Returns: a new GSocket, or NULL on error. Free the returned object with g_object_unref(). [transfer full]
325 	 * Throws: GException on failure.
326 	 */
327 	public GSocket* accept(Cancellable cancellable)
328 	{
329 		// GSocket * g_socket_accept (GSocket *socket,  GCancellable *cancellable,  GError **error);
330 		GError* err = null;
331 		
332 		auto p = g_socket_accept(gSocket, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
333 		
334 		if (err !is null)
335 		{
336 			throw new GException( new ErrorG(err) );
337 		}
338 		
339 		return p;
340 	}
341 	
342 	/**
343 	 * Connect the socket to the specified remote address.
344 	 * For connection oriented socket this generally means we attempt to make
345 	 * a connection to the address. For a connection-less socket it sets
346 	 * the default address for g_socket_send() and discards all incoming datagrams
347 	 * from other sources.
348 	 * Generally connection oriented sockets can only connect once, but
349 	 * connection-less sockets can connect multiple times to change the
350 	 * default address.
351 	 * If the connect call needs to do network I/O it will block, unless
352 	 * non-blocking I/O is enabled. Then G_IO_ERROR_PENDING is returned
353 	 * and the user can be notified of the connection finishing by waiting
354 	 * for the G_IO_OUT condition. The result of the connection can then be
355 	 * checked with g_socket_check_connect_result().
356 	 * Since 2.22
357 	 * Params:
358 	 * address = a GSocketAddress specifying the remote address.
359 	 * cancellable = a GCancellable or NULL. [allow-none]
360 	 * Returns: TRUE if connected, FALSE on error.
361 	 * Throws: GException on failure.
362 	 */
363 	public int connect(SocketAddress address, Cancellable cancellable)
364 	{
365 		// gboolean g_socket_connect (GSocket *socket,  GSocketAddress *address,  GCancellable *cancellable,  GError **error);
366 		GError* err = null;
367 		
368 		auto p = g_socket_connect(gSocket, (address is null) ? null : address.getSocketAddressStruct(), (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
369 		
370 		if (err !is null)
371 		{
372 			throw new GException( new ErrorG(err) );
373 		}
374 		
375 		return p;
376 	}
377 	
378 	/**
379 	 * Checks and resets the pending connect error for the socket.
380 	 * This is used to check for errors when g_socket_connect() is
381 	 * used in non-blocking mode.
382 	 * Since 2.22
383 	 * Returns: TRUE if no error, FALSE otherwise, setting error to the error
384 	 * Throws: GException on failure.
385 	 */
386 	public int checkConnectResult()
387 	{
388 		// gboolean g_socket_check_connect_result (GSocket *socket,  GError **error);
389 		GError* err = null;
390 		
391 		auto p = g_socket_check_connect_result(gSocket, &err);
392 		
393 		if (err !is null)
394 		{
395 			throw new GException( new ErrorG(err) );
396 		}
397 		
398 		return p;
399 	}
400 	
401 	/**
402 	 * Receive data (up to size bytes) from a socket. This is mainly used by
403 	 * connection-oriented sockets; it is identical to g_socket_receive_from()
404 	 * with address set to NULL.
405 	 * For G_SOCKET_TYPE_DATAGRAM and G_SOCKET_TYPE_SEQPACKET sockets,
406 	 * g_socket_receive() will always read either 0 or 1 complete messages from
407 	 * the socket. If the received message is too large to fit in buffer, then
408 	 * the data beyond size bytes will be discarded, without any explicit
409 	 * indication that this has occurred.
410 	 * For G_SOCKET_TYPE_STREAM sockets, g_socket_receive() can return any
411 	 * number of bytes, up to size. If more than size bytes have been
412 	 * received, the additional data will be returned in future calls to
413 	 * g_socket_receive().
414 	 * If the socket is in blocking mode the call will block until there is
415 	 * some data to receive or there is an error. If there is no data available
416 	 * and the socket is in non-blocking mode, a G_IO_ERROR_WOULD_BLOCK error
417 	 * will be returned. To be notified when data is available, wait for the
418 	 * G_IO_IN condition.
419 	 * On error -1 is returned and error is set accordingly.
420 	 * Since 2.22
421 	 * Params:
422 	 * buffer = a buffer to read data into (which should be at least size
423 	 * bytes long).
424 	 * size = the number of bytes you want to read from the socket
425 	 * cancellable = a GCancellable or NULL. [allow-none]
426 	 * Returns: Number of bytes read, or -1 on error
427 	 * Throws: GException on failure.
428 	 */
429 	public gssize receive(string buffer, gsize size, Cancellable cancellable)
430 	{
431 		// gssize g_socket_receive (GSocket *socket,  gchar *buffer,  gsize size,  GCancellable *cancellable,  GError **error);
432 		GError* err = null;
433 		
434 		auto p = g_socket_receive(gSocket, Str.toStringz(buffer), size, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
435 		
436 		if (err !is null)
437 		{
438 			throw new GException( new ErrorG(err) );
439 		}
440 		
441 		return p;
442 	}
443 	
444 	/**
445 	 * Receive data (up to size bytes) from a socket.
446 	 * If address is non-NULL then address will be set equal to the
447 	 * source address of the received packet.
448 	 * address is owned by the caller.
449 	 * See g_socket_receive() for additional information.
450 	 * Since 2.22
451 	 * Params:
452 	 * address = a pointer to a GSocketAddress pointer, or NULL
453 	 * buffer = a buffer to read data into (which should be at least size
454 	 * bytes long).
455 	 * size = the number of bytes you want to read from the socket
456 	 * cancellable = a GCancellable or NULL. [allow-none]
457 	 * Returns: Number of bytes read, or -1 on error
458 	 * Throws: GException on failure.
459 	 */
460 	public gssize receiveFrom(ref SocketAddress address, char[] buffer, Cancellable cancellable)
461 	{
462 		// gssize g_socket_receive_from (GSocket *socket,  GSocketAddress **address,  gchar *buffer,  gsize size,  GCancellable *cancellable,  GError **error);
463 		GSocketAddress* outaddress = (address is null) ? null : address.getSocketAddressStruct();
464 		GError* err = null;
465 		
466 		auto p = g_socket_receive_from(gSocket, &outaddress, buffer.ptr, cast(int) buffer.length, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
467 		
468 		if (err !is null)
469 		{
470 			throw new GException( new ErrorG(err) );
471 		}
472 		
473 		address = ObjectG.getDObject!(SocketAddress)(outaddress);
474 		return p;
475 	}
476 	
477 	/**
478 	 * Receive data from a socket. This is the most complicated and
479 	 * fully-featured version of this call. For easier use, see
480 	 * g_socket_receive() and g_socket_receive_from().
481 	 * If address is non-NULL then address will be set equal to the
482 	 * source address of the received packet.
483 	 * address is owned by the caller.
484 	 * vector must point to an array of GInputVector structs and
485 	 * num_vectors must be the length of this array. These structs
486 	 * describe the buffers that received data will be scattered into.
487 	 * If num_vectors is -1, then vectors is assumed to be terminated
488 	 * by a GInputVector with a NULL buffer pointer.
489 	 * As a special case, if num_vectors is 0 (in which case, vectors
490 	 * may of course be NULL), then a single byte is received and
491 	 * discarded. This is to facilitate the common practice of sending a
492 	 * single '\0' byte for the purposes of transferring ancillary data.
493 	 * messages, if non-NULL, will be set to point to a newly-allocated
494 	 * array of GSocketControlMessage instances or NULL if no such
495 	 * messages was received. These correspond to the control messages
496 	 * received from the kernel, one GSocketControlMessage per message
497 	 * from the kernel. This array is NULL-terminated and must be freed
498 	 * by the caller using g_free() after calling g_object_unref() on each
499 	 * element. If messages is NULL, any control messages received will
500 	 * be discarded.
501 	 * num_messages, if non-NULL, will be set to the number of control
502 	 * messages received.
503 	 * If both messages and num_messages are non-NULL, then
504 	 * num_messages gives the number of GSocketControlMessage instances
505 	 * in messages (ie: not including the NULL terminator).
506 	 * flags is an in/out parameter. The commonly available arguments
507 	 * for this are available in the GSocketMsgFlags enum, but the
508 	 * values there are the same as the system values, and the flags
509 	 * are passed in as-is, so you can pass in system-specific flags too
510 	 * (and g_socket_receive_message() may pass system-specific flags out).
511 	 * As with g_socket_receive(), data may be discarded if socket is
512 	 * G_SOCKET_TYPE_DATAGRAM or G_SOCKET_TYPE_SEQPACKET and you do not
513 	 * provide enough buffer space to read a complete message. You can pass
514 	 * G_SOCKET_MSG_PEEK in flags to peek at the current message without
515 	 * removing it from the receive queue, but there is no portable way to find
516 	 * out the length of the message other than by reading it into a
517 	 * sufficiently-large buffer.
518 	 * If the socket is in blocking mode the call will block until there
519 	 * is some data to receive or there is an error. If there is no data
520 	 * available and the socket is in non-blocking mode, a
521 	 * G_IO_ERROR_WOULD_BLOCK error will be returned. To be notified when
522 	 * data is available, wait for the G_IO_IN condition.
523 	 * On error -1 is returned and error is set accordingly.
524 	 * Since 2.22
525 	 * Params:
526 	 * address = a pointer to a GSocketAddress pointer, or NULL
527 	 * vectors = an array of GInputVector structs. [array length=num_vectors]
528 	 * messages = a pointer which
529 	 * may be filled with an array of GSocketControlMessages, or NULL. [array length=num_messages][allow-none]
530 	 * flags = a pointer to an int containing GSocketMsgFlags flags
531 	 * cancellable = a GCancellable or NULL. [allow-none]
532 	 * Returns: Number of bytes read, or -1 on error
533 	 * Throws: GException on failure.
534 	 */
535 	public gssize receiveMessage(ref SocketAddress address, GInputVector[] vectors, ref SocketControlMessage[] messages, ref int flags, Cancellable cancellable)
536 	{
537 		// gssize g_socket_receive_message (GSocket *socket,  GSocketAddress **address,  GInputVector *vectors,  gint num_vectors,  GSocketControlMessage ***messages,  gint *num_messages,  gint *flags,  GCancellable *cancellable,  GError **error);
538 		GSocketAddress* outaddress = (address is null) ? null : address.getSocketAddressStruct();
539 		
540 		GSocketControlMessage*[] inoutmessages = new GSocketControlMessage*[messages.length];
541 		for ( int i = 0; i < messages.length ; i++ )
542 		{
543 			inoutmessages[i] = messages[i].getSocketControlMessageStruct();
544 		}
545 		
546 		GSocketControlMessage** outmessages = inoutmessages.ptr;
547 		int numMessages = cast(int) messages.length;
548 		GError* err = null;
549 		
550 		auto p = g_socket_receive_message(gSocket, &outaddress, vectors.ptr, cast(int) vectors.length, &outmessages, &numMessages, &flags, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
551 		
552 		if (err !is null)
553 		{
554 			throw new GException( new ErrorG(err) );
555 		}
556 		
557 		address = ObjectG.getDObject!(SocketAddress)(outaddress);
558 		
559 		messages = new SocketControlMessage[numMessages];
560 		for(int i = 0; i < numMessages; i++)
561 		{
562 			messages[i] = ObjectG.getDObject!(SocketControlMessage)(cast(GSocketControlMessage*) outmessages[i]);
563 		}
564 		return p;
565 	}
566 	
567 	/**
568 	 * This behaves exactly the same as g_socket_receive(), except that
569 	 * the choice of blocking or non-blocking behavior is determined by
570 	 * the blocking argument rather than by socket's properties.
571 	 * Since 2.26
572 	 * Params:
573 	 * buffer = a buffer to read data into (which should be at least size
574 	 * bytes long).
575 	 * size = the number of bytes you want to read from the socket
576 	 * blocking = whether to do blocking or non-blocking I/O
577 	 * cancellable = a GCancellable or NULL. [allow-none]
578 	 * Returns: Number of bytes read, or -1 on error
579 	 * Throws: GException on failure.
580 	 */
581 	public gssize receiveWithBlocking(string buffer, gsize size, int blocking, Cancellable cancellable)
582 	{
583 		// gssize g_socket_receive_with_blocking (GSocket *socket,  gchar *buffer,  gsize size,  gboolean blocking,  GCancellable *cancellable,  GError **error);
584 		GError* err = null;
585 		
586 		auto p = g_socket_receive_with_blocking(gSocket, Str.toStringz(buffer), size, blocking, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
587 		
588 		if (err !is null)
589 		{
590 			throw new GException( new ErrorG(err) );
591 		}
592 		
593 		return p;
594 	}
595 	
596 	/**
597 	 * Tries to send size bytes from buffer on the socket. This is
598 	 * mainly used by connection-oriented sockets; it is identical to
599 	 * g_socket_send_to() with address set to NULL.
600 	 * If the socket is in blocking mode the call will block until there is
601 	 * space for the data in the socket queue. If there is no space available
602 	 * and the socket is in non-blocking mode a G_IO_ERROR_WOULD_BLOCK error
603 	 * will be returned. To be notified when space is available, wait for the
604 	 * G_IO_OUT condition. Note though that you may still receive
605 	 * G_IO_ERROR_WOULD_BLOCK from g_socket_send() even if you were previously
606 	 * notified of a G_IO_OUT condition. (On Windows in particular, this is
607 	 * very common due to the way the underlying APIs work.)
608 	 * On error -1 is returned and error is set accordingly.
609 	 * Since 2.22
610 	 * Params:
611 	 * buffer = the buffer containing the data to send. [array length=size]
612 	 * size = the number of bytes to send
613 	 * cancellable = a GCancellable or NULL. [allow-none]
614 	 * Returns: Number of bytes written (which may be less than size), or -1 on error
615 	 * Throws: GException on failure.
616 	 */
617 	public gssize send(string buffer, gsize size, Cancellable cancellable)
618 	{
619 		// gssize g_socket_send (GSocket *socket,  const gchar *buffer,  gsize size,  GCancellable *cancellable,  GError **error);
620 		GError* err = null;
621 		
622 		auto p = g_socket_send(gSocket, Str.toStringz(buffer), size, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
623 		
624 		if (err !is null)
625 		{
626 			throw new GException( new ErrorG(err) );
627 		}
628 		
629 		return p;
630 	}
631 	
632 	/**
633 	 * Tries to send size bytes from buffer to address. If address is
634 	 * NULL then the message is sent to the default receiver (set by
635 	 * g_socket_connect()).
636 	 * See g_socket_send() for additional information.
637 	 * Since 2.22
638 	 * Params:
639 	 * address = a GSocketAddress, or NULL
640 	 * buffer = the buffer containing the data to send. [array length=size]
641 	 * size = the number of bytes to send
642 	 * cancellable = a GCancellable or NULL. [allow-none]
643 	 * Returns: Number of bytes written (which may be less than size), or -1 on error
644 	 * Throws: GException on failure.
645 	 */
646 	public gssize sendTo(SocketAddress address, string buffer, gsize size, Cancellable cancellable)
647 	{
648 		// gssize g_socket_send_to (GSocket *socket,  GSocketAddress *address,  const gchar *buffer,  gsize size,  GCancellable *cancellable,  GError **error);
649 		GError* err = null;
650 		
651 		auto p = g_socket_send_to(gSocket, (address is null) ? null : address.getSocketAddressStruct(), Str.toStringz(buffer), size, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
652 		
653 		if (err !is null)
654 		{
655 			throw new GException( new ErrorG(err) );
656 		}
657 		
658 		return p;
659 	}
660 	
661 	/**
662 	 * Send data to address on socket. This is the most complicated and
663 	 * fully-featured version of this call. For easier use, see
664 	 * g_socket_send() and g_socket_send_to().
665 	 * If address is NULL then the message is sent to the default receiver
666 	 * (set by g_socket_connect()).
667 	 * vectors must point to an array of GOutputVector structs and
668 	 * num_vectors must be the length of this array. (If num_vectors is -1,
669 	 * then vectors is assumed to be terminated by a GOutputVector with a
670 	 * NULL buffer pointer.) The GOutputVector structs describe the buffers
671 	 * that the sent data will be gathered from. Using multiple
672 	 * GOutputVectors is more memory-efficient than manually copying
673 	 * data from multiple sources into a single buffer, and more
674 	 * network-efficient than making multiple calls to g_socket_send().
675 	 * messages, if non-NULL, is taken to point to an array of num_messages
676 	 * GSocketControlMessage instances. These correspond to the control
677 	 * messages to be sent on the socket.
678 	 * If num_messages is -1 then messages is treated as a NULL-terminated
679 	 * array.
680 	 * flags modify how the message is sent. The commonly available arguments
681 	 * for this are available in the GSocketMsgFlags enum, but the
682 	 * values there are the same as the system values, and the flags
683 	 * are passed in as-is, so you can pass in system-specific flags too.
684 	 * If the socket is in blocking mode the call will block until there is
685 	 * space for the data in the socket queue. If there is no space available
686 	 * and the socket is in non-blocking mode a G_IO_ERROR_WOULD_BLOCK error
687 	 * will be returned. To be notified when space is available, wait for the
688 	 * G_IO_OUT condition. Note though that you may still receive
689 	 * G_IO_ERROR_WOULD_BLOCK from g_socket_send() even if you were previously
690 	 * notified of a G_IO_OUT condition. (On Windows in particular, this is
691 	 * very common due to the way the underlying APIs work.)
692 	 * On error -1 is returned and error is set accordingly.
693 	 * Since 2.22
694 	 * Params:
695 	 * address = a GSocketAddress, or NULL
696 	 * vectors = an array of GOutputVector structs. [array length=num_vectors]
697 	 * messages = a pointer to an
698 	 * array of GSocketControlMessages, or NULL. [array length=num_messages][allow-none]
699 	 * flags = an int containing GSocketMsgFlags flags
700 	 * cancellable = a GCancellable or NULL. [allow-none]
701 	 * Returns: Number of bytes written (which may be less than size), or -1 on error
702 	 * Throws: GException on failure.
703 	 */
704 	public gssize sendMessage(SocketAddress address, GOutputVector[] vectors, ref GSocketControlMessage[] messages, int flags, Cancellable cancellable)
705 	{
706 		// gssize g_socket_send_message (GSocket *socket,  GSocketAddress *address,  GOutputVector *vectors,  gint num_vectors,  GSocketControlMessage **messages,  gint num_messages,  gint flags,  GCancellable *cancellable,  GError **error);
707 		GSocketControlMessage* outmessages = messages.ptr;
708 		int numMessages = cast(int) messages.length;
709 		GError* err = null;
710 		
711 		auto p = g_socket_send_message(gSocket, (address is null) ? null : address.getSocketAddressStruct(), vectors.ptr, cast(int) vectors.length, &outmessages, numMessages, flags, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
712 		
713 		if (err !is null)
714 		{
715 			throw new GException( new ErrorG(err) );
716 		}
717 		
718 		messages = outmessages[0 .. numMessages];
719 		return p;
720 	}
721 	
722 	/**
723 	 * This behaves exactly the same as g_socket_send(), except that
724 	 * the choice of blocking or non-blocking behavior is determined by
725 	 * the blocking argument rather than by socket's properties.
726 	 * Since 2.26
727 	 * Params:
728 	 * buffer = the buffer containing the data to send. [array length=size]
729 	 * size = the number of bytes to send
730 	 * blocking = whether to do blocking or non-blocking I/O
731 	 * cancellable = a GCancellable or NULL. [allow-none]
732 	 * Returns: Number of bytes written (which may be less than size), or -1 on error
733 	 * Throws: GException on failure.
734 	 */
735 	public gssize sendWithBlocking(string buffer, gsize size, int blocking, Cancellable cancellable)
736 	{
737 		// gssize g_socket_send_with_blocking (GSocket *socket,  const gchar *buffer,  gsize size,  gboolean blocking,  GCancellable *cancellable,  GError **error);
738 		GError* err = null;
739 		
740 		auto p = g_socket_send_with_blocking(gSocket, Str.toStringz(buffer), size, blocking, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
741 		
742 		if (err !is null)
743 		{
744 			throw new GException( new ErrorG(err) );
745 		}
746 		
747 		return p;
748 	}
749 	
750 	/**
751 	 * Closes the socket, shutting down any active connection.
752 	 * Closing a socket does not wait for all outstanding I/O operations
753 	 * to finish, so the caller should not rely on them to be guaranteed
754 	 * to complete even if the close returns with no error.
755 	 * Once the socket is closed, all other operations will return
756 	 * G_IO_ERROR_CLOSED. Closing a socket multiple times will not
757 	 * return an error.
758 	 * Sockets will be automatically closed when the last reference
759 	 * is dropped, but you might want to call this function to make sure
760 	 * resources are released as early as possible.
761 	 * Beware that due to the way that TCP works, it is possible for
762 	 * recently-sent data to be lost if either you close a socket while the
763 	 * G_IO_IN condition is set, or else if the remote connection tries to
764 	 * send something to you after you close the socket but before it has
765 	 * finished reading all of the data you sent. There is no easy generic
766 	 * way to avoid this problem; the easiest fix is to design the network
767 	 * protocol such that the client will never send data "out of turn".
768 	 * Another solution is for the server to half-close the connection by
769 	 * calling g_socket_shutdown() with only the shutdown_write flag set,
770 	 * and then wait for the client to notice this and close its side of the
771 	 * connection, after which the server can safely call g_socket_close().
772 	 * (This is what GTcpConnection does if you call
773 	 * g_tcp_connection_set_graceful_disconnect(). But of course, this
774 	 * only works if the client will close its connection after the server
775 	 * does.)
776 	 * Since 2.22
777 	 * Returns: TRUE on success, FALSE on error
778 	 * Throws: GException on failure.
779 	 */
780 	public int close()
781 	{
782 		// gboolean g_socket_close (GSocket *socket,  GError **error);
783 		GError* err = null;
784 		
785 		auto p = g_socket_close(gSocket, &err);
786 		
787 		if (err !is null)
788 		{
789 			throw new GException( new ErrorG(err) );
790 		}
791 		
792 		return p;
793 	}
794 	
795 	/**
796 	 * Checks whether a socket is closed.
797 	 * Since 2.22
798 	 * Returns: TRUE if socket is closed, FALSE otherwise
799 	 */
800 	public int isClosed()
801 	{
802 		// gboolean g_socket_is_closed (GSocket *socket);
803 		return g_socket_is_closed(gSocket);
804 	}
805 	
806 	/**
807 	 * Shut down part of a full-duplex connection.
808 	 * If shutdown_read is TRUE then the recieving side of the connection
809 	 * is shut down, and further reading is disallowed.
810 	 * If shutdown_write is TRUE then the sending side of the connection
811 	 * is shut down, and further writing is disallowed.
812 	 * It is allowed for both shutdown_read and shutdown_write to be TRUE.
813 	 * One example where this is used is graceful disconnect for TCP connections
814 	 * where you close the sending side, then wait for the other side to close
815 	 * the connection, thus ensuring that the other side saw all sent data.
816 	 * Since 2.22
817 	 * Params:
818 	 * shutdownRead = whether to shut down the read side
819 	 * shutdownWrite = whether to shut down the write side
820 	 * Returns: TRUE on success, FALSE on error
821 	 * Throws: GException on failure.
822 	 */
823 	public int shutdown(int shutdownRead, int shutdownWrite)
824 	{
825 		// gboolean g_socket_shutdown (GSocket *socket,  gboolean shutdown_read,  gboolean shutdown_write,  GError **error);
826 		GError* err = null;
827 		
828 		auto p = g_socket_shutdown(gSocket, shutdownRead, shutdownWrite, &err);
829 		
830 		if (err !is null)
831 		{
832 			throw new GException( new ErrorG(err) );
833 		}
834 		
835 		return p;
836 	}
837 	
838 	/**
839 	 * Check whether the socket is connected. This is only useful for
840 	 * connection-oriented sockets.
841 	 * Since 2.22
842 	 * Returns: TRUE if socket is connected, FALSE otherwise.
843 	 */
844 	public int isConnected()
845 	{
846 		// gboolean g_socket_is_connected (GSocket *socket);
847 		return g_socket_is_connected(gSocket);
848 	}
849 	
850 	/**
851 	 * Creates a GSource that can be attached to a GMainContext to monitor
852 	 * for the availibility of the specified condition on the socket.
853 	 * The callback on the source is of the GSocketSourceFunc type.
854 	 * It is meaningless to specify G_IO_ERR or G_IO_HUP in condition;
855 	 * these conditions will always be reported output if they are true.
856 	 * cancellable if not NULL can be used to cancel the source, which will
857 	 * cause the source to trigger, reporting the current condition (which
858 	 * is likely 0 unless cancellation happened at the same time as a
859 	 * condition change). You can check for this in the callback using
860 	 * g_cancellable_is_cancelled().
861 	 * If socket has a timeout set, and it is reached before condition
862 	 * occurs, the source will then trigger anyway, reporting G_IO_IN or
863 	 * G_IO_OUT depending on condition. However, socket will have been
864 	 * marked as having had a timeout, and so the next GSocket I/O method
865 	 * you call will then fail with a G_IO_ERROR_TIMED_OUT.
866 	 * Since 2.22
867 	 * Params:
868 	 * condition = a GIOCondition mask to monitor
869 	 * cancellable = a GCancellable or NULL. [allow-none]
870 	 * Returns: a newly allocated GSource, free with g_source_unref(). [transfer full]
871 	 */
872 	public Source createSource(GIOCondition condition, Cancellable cancellable)
873 	{
874 		// GSource * g_socket_create_source (GSocket *socket,  GIOCondition condition,  GCancellable *cancellable);
875 		auto p = g_socket_create_source(gSocket, condition, (cancellable is null) ? null : cancellable.getCancellableStruct());
876 		
877 		if(p is null)
878 		{
879 			return null;
880 		}
881 		
882 		return ObjectG.getDObject!(Source)(cast(GSource*) p);
883 	}
884 	
885 	/**
886 	 * Checks on the readiness of socket to perform operations.
887 	 * The operations specified in condition are checked for and masked
888 	 * against the currently-satisfied conditions on socket. The result
889 	 * is returned.
890 	 * Note that on Windows, it is possible for an operation to return
891 	 * G_IO_ERROR_WOULD_BLOCK even immediately after
892 	 * g_socket_condition_check() has claimed that the socket is ready for
893 	 * writing. Rather than calling g_socket_condition_check() and then
894 	 * writing to the socket if it succeeds, it is generally better to
895 	 * simply try writing to the socket right away, and try again later if
896 	 * the initial attempt returns G_IO_ERROR_WOULD_BLOCK.
897 	 * It is meaningless to specify G_IO_ERR or G_IO_HUP in condition;
898 	 * these conditions will always be set in the output if they are true.
899 	 * This call never blocks.
900 	 * Since 2.22
901 	 * Params:
902 	 * condition = a GIOCondition mask to check
903 	 * Returns: the GIOCondition mask of the current state
904 	 */
905 	public GIOCondition conditionCheck(GIOCondition condition)
906 	{
907 		// GIOCondition g_socket_condition_check (GSocket *socket,  GIOCondition condition);
908 		return g_socket_condition_check(gSocket, condition);
909 	}
910 	
911 	/**
912 	 * Waits for condition to become true on socket. When the condition
913 	 * is met, TRUE is returned.
914 	 * If cancellable is cancelled before the condition is met, or if the
915 	 * socket has a timeout set and it is reached before the condition is
916 	 * met, then FALSE is returned and error, if non-NULL, is set to
917 	 * the appropriate value (G_IO_ERROR_CANCELLED or
918 	 * G_IO_ERROR_TIMED_OUT).
919 	 * Since 2.22
920 	 * Params:
921 	 * condition = a GIOCondition mask to wait for
922 	 * cancellable = a GCancellable, or NULL. [allow-none]
923 	 * Returns: TRUE if the condition was met, FALSE otherwise
924 	 * Throws: GException on failure.
925 	 */
926 	public int conditionWait(GIOCondition condition, Cancellable cancellable)
927 	{
928 		// gboolean g_socket_condition_wait (GSocket *socket,  GIOCondition condition,  GCancellable *cancellable,  GError **error);
929 		GError* err = null;
930 		
931 		auto p = g_socket_condition_wait(gSocket, condition, (cancellable is null) ? null : cancellable.getCancellableStruct(), &err);
932 		
933 		if (err !is null)
934 		{
935 			throw new GException( new ErrorG(err) );
936 		}
937 		
938 		return p;
939 	}
940 	
941 	/**
942 	 * Sets the maximum number of outstanding connections allowed
943 	 * when listening on this socket. If more clients than this are
944 	 * connecting to the socket and the application is not handling them
945 	 * on time then the new connections will be refused.
946 	 * Note that this must be called before g_socket_listen() and has no
947 	 * effect if called after that.
948 	 * Since 2.22
949 	 * Params:
950 	 * backlog = the maximum number of pending connections.
951 	 */
952 	public void setListenBacklog(int backlog)
953 	{
954 		// void g_socket_set_listen_backlog (GSocket *socket,  gint backlog);
955 		g_socket_set_listen_backlog(gSocket, backlog);
956 	}
957 	
958 	/**
959 	 * Gets the listen backlog setting of the socket. For details on this,
960 	 * see g_socket_set_listen_backlog().
961 	 * Since 2.22
962 	 * Returns: the maximum number of pending connections.
963 	 */
964 	public int getListenBacklog()
965 	{
966 		// gint g_socket_get_listen_backlog (GSocket *socket);
967 		return g_socket_get_listen_backlog(gSocket);
968 	}
969 	
970 	/**
971 	 * Gets the blocking mode of the socket. For details on blocking I/O,
972 	 * see g_socket_set_blocking().
973 	 * Since 2.22
974 	 * Returns: TRUE if blocking I/O is used, FALSE otherwise.
975 	 */
976 	public int getBlocking()
977 	{
978 		// gboolean g_socket_get_blocking (GSocket *socket);
979 		return g_socket_get_blocking(gSocket);
980 	}
981 	
982 	/**
983 	 * Sets the blocking mode of the socket. In blocking mode
984 	 * all operations block until they succeed or there is an error. In
985 	 * non-blocking mode all functions return results immediately or
986 	 * with a G_IO_ERROR_WOULD_BLOCK error.
987 	 * All sockets are created in blocking mode. However, note that the
988 	 * platform level socket is always non-blocking, and blocking mode
989 	 * is a GSocket level feature.
990 	 * Since 2.22
991 	 * Params:
992 	 * blocking = Whether to use blocking I/O or not.
993 	 */
994 	public void setBlocking(int blocking)
995 	{
996 		// void g_socket_set_blocking (GSocket *socket,  gboolean blocking);
997 		g_socket_set_blocking(gSocket, blocking);
998 	}
999 	
1000 	/**
1001 	 * Gets the keepalive mode of the socket. For details on this,
1002 	 * see g_socket_set_keepalive().
1003 	 * Since 2.22
1004 	 * Returns: TRUE if keepalive is active, FALSE otherwise.
1005 	 */
1006 	public int getKeepalive()
1007 	{
1008 		// gboolean g_socket_get_keepalive (GSocket *socket);
1009 		return g_socket_get_keepalive(gSocket);
1010 	}
1011 	
1012 	/**
1013 	 * Sets or unsets the SO_KEEPALIVE flag on the underlying socket. When
1014 	 * this flag is set on a socket, the system will attempt to verify that the
1015 	 * remote socket endpoint is still present if a sufficiently long period of
1016 	 * time passes with no data being exchanged. If the system is unable to
1017 	 * verify the presence of the remote endpoint, it will automatically close
1018 	 * the connection.
1019 	 * This option is only functional on certain kinds of sockets. (Notably,
1020 	 * G_SOCKET_PROTOCOL_TCP sockets.)
1021 	 * The exact time between pings is system- and protocol-dependent, but will
1022 	 * normally be at least two hours. Most commonly, you would set this flag
1023 	 * on a server socket if you want to allow clients to remain idle for long
1024 	 * periods of time, but also want to ensure that connections are eventually
1025 	 * garbage-collected if clients crash or become unreachable.
1026 	 * Since 2.22
1027 	 * Params:
1028 	 * keepalive = Value for the keepalive flag
1029 	 */
1030 	public void setKeepalive(int keepalive)
1031 	{
1032 		// void g_socket_set_keepalive (GSocket *socket,  gboolean keepalive);
1033 		g_socket_set_keepalive(gSocket, keepalive);
1034 	}
1035 	
1036 	/**
1037 	 * Gets the timeout setting of the socket. For details on this, see
1038 	 * g_socket_set_timeout().
1039 	 * Since 2.26
1040 	 * Returns: the timeout in seconds
1041 	 */
1042 	public uint getTimeout()
1043 	{
1044 		// guint g_socket_get_timeout (GSocket *socket);
1045 		return g_socket_get_timeout(gSocket);
1046 	}
1047 	
1048 	/**
1049 	 * Sets the time in seconds after which I/O operations on socket will
1050 	 * time out if they have not yet completed.
1051 	 * On a blocking socket, this means that any blocking GSocket
1052 	 * operation will time out after timeout seconds of inactivity,
1053 	 * returning G_IO_ERROR_TIMED_OUT.
1054 	 * On a non-blocking socket, calls to g_socket_condition_wait() will
1055 	 * also fail with G_IO_ERROR_TIMED_OUT after the given time. Sources
1056 	 * created with g_socket_create_source() will trigger after
1057 	 * timeout seconds of inactivity, with the requested condition
1058 	 * set, at which point calling g_socket_receive(), g_socket_send(),
1059 	 * g_socket_check_connect_result(), etc, will fail with
1060 	 * G_IO_ERROR_TIMED_OUT.
1061 	 * If timeout is 0 (the default), operations will never time out
1062 	 * on their own.
1063 	 * Note that if an I/O operation is interrupted by a signal, this may
1064 	 * cause the timeout to be reset.
1065 	 * Since 2.26
1066 	 * Params:
1067 	 * timeout = the timeout for socket, in seconds, or 0 for none
1068 	 */
1069 	public void setTimeout(uint timeout)
1070 	{
1071 		// void g_socket_set_timeout (GSocket *socket,  guint timeout);
1072 		g_socket_set_timeout(gSocket, timeout);
1073 	}
1074 	
1075 	/**
1076 	 * Gets the socket family of the socket.
1077 	 * Since 2.22
1078 	 * Returns: a GSocketFamily
1079 	 */
1080 	public GSocketFamily getFamily()
1081 	{
1082 		// GSocketFamily g_socket_get_family (GSocket *socket);
1083 		return g_socket_get_family(gSocket);
1084 	}
1085 	
1086 	/**
1087 	 * Returns the underlying OS socket object. On unix this
1088 	 * is a socket file descriptor, and on windows this is
1089 	 * a Winsock2 SOCKET handle. This may be useful for
1090 	 * doing platform specific or otherwise unusual operations
1091 	 * on the socket.
1092 	 * Since 2.22
1093 	 * Returns: the file descriptor of the socket.
1094 	 */
1095 	public int getFd()
1096 	{
1097 		// int g_socket_get_fd (GSocket *socket);
1098 		return g_socket_get_fd(gSocket);
1099 	}
1100 	
1101 	/**
1102 	 * Try to get the local address of a bound socket. This is only
1103 	 * useful if the socket has been bound to a local address,
1104 	 * either explicitly or implicitly when connecting.
1105 	 * Since 2.22
1106 	 * Returns: a GSocketAddress or NULL on error. Free the returned object with g_object_unref(). [transfer full]
1107 	 * Throws: GException on failure.
1108 	 */
1109 	public SocketAddress getLocalAddress()
1110 	{
1111 		// GSocketAddress * g_socket_get_local_address (GSocket *socket,  GError **error);
1112 		GError* err = null;
1113 		
1114 		auto p = g_socket_get_local_address(gSocket, &err);
1115 		
1116 		if (err !is null)
1117 		{
1118 			throw new GException( new ErrorG(err) );
1119 		}
1120 		
1121 		
1122 		if(p is null)
1123 		{
1124 			return null;
1125 		}
1126 		
1127 		return ObjectG.getDObject!(SocketAddress)(cast(GSocketAddress*) p);
1128 	}
1129 	
1130 	/**
1131 	 * Gets the socket protocol id the socket was created with.
1132 	 * In case the protocol is unknown, -1 is returned.
1133 	 * Since 2.22
1134 	 * Returns: a protocol id, or -1 if unknown
1135 	 */
1136 	public GSocketProtocol getProtocol()
1137 	{
1138 		// GSocketProtocol g_socket_get_protocol (GSocket *socket);
1139 		return g_socket_get_protocol(gSocket);
1140 	}
1141 	
1142 	/**
1143 	 * Try to get the remove address of a connected socket. This is only
1144 	 * useful for connection oriented sockets that have been connected.
1145 	 * Since 2.22
1146 	 * Returns: a GSocketAddress or NULL on error. Free the returned object with g_object_unref(). [transfer full]
1147 	 * Throws: GException on failure.
1148 	 */
1149 	public SocketAddress getRemoteAddress()
1150 	{
1151 		// GSocketAddress * g_socket_get_remote_address (GSocket *socket,  GError **error);
1152 		GError* err = null;
1153 		
1154 		auto p = g_socket_get_remote_address(gSocket, &err);
1155 		
1156 		if (err !is null)
1157 		{
1158 			throw new GException( new ErrorG(err) );
1159 		}
1160 		
1161 		
1162 		if(p is null)
1163 		{
1164 			return null;
1165 		}
1166 		
1167 		return ObjectG.getDObject!(SocketAddress)(cast(GSocketAddress*) p);
1168 	}
1169 	
1170 	/**
1171 	 * Gets the socket type of the socket.
1172 	 * Since 2.22
1173 	 * Returns: a GSocketType
1174 	 */
1175 	public GSocketType getSocketType()
1176 	{
1177 		// GSocketType g_socket_get_socket_type (GSocket *socket);
1178 		return g_socket_get_socket_type(gSocket);
1179 	}
1180 	
1181 	/**
1182 	 * Checks if a socket is capable of speaking IPv4.
1183 	 * IPv4 sockets are capable of speaking IPv4. On some operating systems
1184 	 * and under some combinations of circumstances IPv6 sockets are also
1185 	 * capable of speaking IPv4. See RFC 3493 section 3.7 for more
1186 	 * information.
1187 	 * No other types of sockets are currently considered as being capable
1188 	 * of speaking IPv4.
1189 	 * Since 2.22
1190 	 * Returns: TRUE if this socket can be used with IPv4.
1191 	 */
1192 	public int speaksIpv4()
1193 	{
1194 		// gboolean g_socket_speaks_ipv4 (GSocket *socket);
1195 		return g_socket_speaks_ipv4(gSocket);
1196 	}
1197 	
1198 	/**
1199 	 * Returns the credentials of the foreign process connected to this
1200 	 * socket, if any (e.g. it is only supported for G_SOCKET_FAMILY_UNIX
1201 	 * sockets).
1202 	 * If this operation isn't supported on the OS, the method fails with
1203 	 * the G_IO_ERROR_NOT_SUPPORTED error. On Linux this is implemented
1204 	 * by reading the SO_PEERCRED option on the underlying socket.
1205 	 * Other ways to obtain credentials from a foreign peer includes the
1206 	 * GUnixCredentialsMessage type and
1207 	 * g_unix_connection_send_credentials() /
1208 	 * g_unix_connection_receive_credentials() functions.
1209 	 * Since 2.26
1210 	 * Returns: NULL if error is set, otherwise a GCredentials object that must be freed with g_object_unref(). [transfer full]
1211 	 * Throws: GException on failure.
1212 	 */
1213 	public Credentials getCredentials()
1214 	{
1215 		// GCredentials * g_socket_get_credentials (GSocket *socket,  GError **error);
1216 		GError* err = null;
1217 		
1218 		auto p = g_socket_get_credentials(gSocket, &err);
1219 		
1220 		if (err !is null)
1221 		{
1222 			throw new GException( new ErrorG(err) );
1223 		}
1224 		
1225 		
1226 		if(p is null)
1227 		{
1228 			return null;
1229 		}
1230 		
1231 		return ObjectG.getDObject!(Credentials)(cast(GCredentials*) p);
1232 	}
1233 }