1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 /* 25 * Conversion parameters: 26 * inFile = 27 * outPack = gdkpixbuf 28 * outFile = PixbufAnimationIter 29 * strct = GdkPixbufAnimationIter 30 * realStrct= 31 * ctorStrct= 32 * clss = PixbufAnimationIter 33 * interf = 34 * class Code: No 35 * interface Code: No 36 * template for: 37 * extend = GObject 38 * implements: 39 * prefixes: 40 * - gdk_pixbuf_animation_iter_ 41 * omit structs: 42 * omit prefixes: 43 * omit code: 44 * omit signals: 45 * imports: 46 * - gdk.Pixbuf 47 * - glib.TimeVal 48 * structWrap: 49 * - GTimeVal* -> TimeVal 50 * - GdkPixbuf* -> Pixbuf 51 * module aliases: 52 * local aliases: 53 * overrides: 54 */ 55 56 module gdkpixbuf.PixbufAnimationIter; 57 58 public import gtkc.gdkpixbuftypes; 59 60 private import gtkc.gdkpixbuf; 61 private import glib.ConstructionException; 62 private import gobject.ObjectG; 63 64 65 private import gdk.Pixbuf; 66 private import glib.TimeVal; 67 68 69 70 private import gobject.ObjectG; 71 72 /** 73 * Description 74 * The gdk-pixbuf; library provides a simple mechanism to load and represent 75 * animations. An animation is conceptually a series of frames to be displayed 76 * over time. Each frame is the same size. The animation may not be represented 77 * as a series of frames internally; for example, it may be stored as a 78 * sprite and instructions for moving the sprite around a background. To display 79 * an animation you don't need to understand its representation, however; you just 80 * ask gdk-pixbuf; what should be displayed at a given point in time. 81 */ 82 public class PixbufAnimationIter : ObjectG 83 { 84 85 /** the main Gtk struct */ 86 protected GdkPixbufAnimationIter* gdkPixbufAnimationIter; 87 88 89 public GdkPixbufAnimationIter* getPixbufAnimationIterStruct() 90 { 91 return gdkPixbufAnimationIter; 92 } 93 94 95 /** the main Gtk struct as a void* */ 96 protected override void* getStruct() 97 { 98 return cast(void*)gdkPixbufAnimationIter; 99 } 100 101 /** 102 * Sets our main struct and passes it to the parent class 103 */ 104 public this (GdkPixbufAnimationIter* gdkPixbufAnimationIter) 105 { 106 super(cast(GObject*)gdkPixbufAnimationIter); 107 this.gdkPixbufAnimationIter = gdkPixbufAnimationIter; 108 } 109 110 protected override void setStruct(GObject* obj) 111 { 112 super.setStruct(obj); 113 gdkPixbufAnimationIter = cast(GdkPixbufAnimationIter*)obj; 114 } 115 116 /** 117 */ 118 119 /** 120 * Possibly advances an animation to a new frame. Chooses the frame based 121 * on the start time passed to gdk_pixbuf_animation_get_iter(). 122 * current_time would normally come from g_get_current_time(), and 123 * must be greater than or equal to the time passed to 124 * gdk_pixbuf_animation_get_iter(), and must increase or remain 125 * unchanged each time gdk_pixbuf_animation_iter_get_pixbuf() is 126 * called. That is, you can't go backward in time; animations only 127 * play forward. 128 * As a shortcut, pass NULL for the current time and g_get_current_time() 129 * will be invoked on your behalf. So you only need to explicitly pass 130 * current_time if you're doing something odd like playing the animation 131 * at double speed. 132 * If this function returns FALSE, there's no need to update the animation 133 * display, assuming the display had been rendered prior to advancing; 134 * if TRUE, you need to call gdk_animation_iter_get_pixbuf() and update the 135 * display with the new pixbuf. 136 * Params: 137 * currentTime = current time 138 * Returns: TRUE if the image may need updating 139 */ 140 public int advance(TimeVal currentTime) 141 { 142 // gboolean gdk_pixbuf_animation_iter_advance (GdkPixbufAnimationIter *iter, const GTimeVal *current_time); 143 return gdk_pixbuf_animation_iter_advance(gdkPixbufAnimationIter, (currentTime is null) ? null : currentTime.getTimeValStruct()); 144 } 145 146 /** 147 * Gets the number of milliseconds the current pixbuf should be displayed, 148 * or -1 if the current pixbuf should be displayed forever. g_timeout_add() 149 * conveniently takes a timeout in milliseconds, so you can use a timeout 150 * to schedule the next update. 151 * Returns: delay time in milliseconds (thousandths of a second) 152 */ 153 public int getDelayTime() 154 { 155 // int gdk_pixbuf_animation_iter_get_delay_time (GdkPixbufAnimationIter *iter); 156 return gdk_pixbuf_animation_iter_get_delay_time(gdkPixbufAnimationIter); 157 } 158 159 /** 160 * Used to determine how to respond to the area_updated signal on 161 * GdkPixbufLoader when loading an animation. area_updated is emitted 162 * for an area of the frame currently streaming in to the loader. So if 163 * you're on the currently loading frame, you need to redraw the screen for 164 * the updated area. 165 * Returns: TRUE if the frame we're on is partially loaded, or the last frame 166 */ 167 public int onCurrentlyLoadingFrame() 168 { 169 // gboolean gdk_pixbuf_animation_iter_on_currently_loading_frame (GdkPixbufAnimationIter *iter); 170 return gdk_pixbuf_animation_iter_on_currently_loading_frame(gdkPixbufAnimationIter); 171 } 172 173 /** 174 * Gets the current pixbuf which should be displayed; the pixbuf will 175 * be the same size as the animation itself 176 * (gdk_pixbuf_animation_get_width(), gdk_pixbuf_animation_get_height()). 177 * This pixbuf should be displayed for 178 * gdk_pixbuf_animation_iter_get_delay_time() milliseconds. The caller 179 * of this function does not own a reference to the returned pixbuf; 180 * the returned pixbuf will become invalid when the iterator advances 181 * to the next frame, which may happen anytime you call 182 * gdk_pixbuf_animation_iter_advance(). Copy the pixbuf to keep it 183 * (don't just add a reference), as it may get recycled as you advance 184 * the iterator. 185 * Returns: the pixbuf to be displayed. [transfer none] 186 */ 187 public Pixbuf getPixbuf() 188 { 189 // GdkPixbuf * gdk_pixbuf_animation_iter_get_pixbuf (GdkPixbufAnimationIter *iter); 190 auto p = gdk_pixbuf_animation_iter_get_pixbuf(gdkPixbufAnimationIter); 191 192 if(p is null) 193 { 194 return null; 195 } 196 197 return ObjectG.getDObject!(Pixbuf)(cast(GdkPixbuf*) p); 198 } 199 }