PangoFontMap

The PangoFontMap represents the set of fonts available for a particular rendering system. This is a virtual object with implementations being specific to particular rendering systems. To create an implementation of a PangoFontMap, the rendering-system specific code should allocate a larger structure that contains a nested PangoFontMap, fill in the klass member of the nested PangoFontMap with a pointer to a appropriate PangoFontMapClass, then call pango_font_map_init() on the structure. The PangoFontMap structure contains one member which the implementation fills in.

struct PangoFontMap

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