Spawn.sync

Executes a child synchronously (waits for the child to exit before returning). All output from the child is stored in standard_output and standard_error, if those parameters are non-NULL. Note that you must set the G_SPAWN_STDOUT_TO_DEV_NULL and G_SPAWN_STDERR_TO_DEV_NULL flags when passing NULL for standard_output and standard_error. If exit_status is non-NULL, the exit status of the child is stored there as it would be returned by waitpid(); standard UNIX macros such as WIFEXITED() and WEXITSTATUS() must be used to evaluate the exit status. Note that this function call waitpid() even if exit_status is NULL, and does not accept the G_SPAWN_DO_NOT_REAP_CHILD flag. If an error occurs, no data is returned in standard_output, standard_error, or exit_status. This function calls g_spawn_async_with_pipes() internally; see that function for full details on the other parameters and details on how these functions work on Windows.

class Spawn
static
int
sync

Parameters

workingDirectory string

child's current working directory, or NULL to inherit parent's

argv string[]

child's argument vector

envp string[]

child's environment, or NULL to inherit parent's

flags GSpawnFlags

flags from GSpawnFlags

childSetup GSpawnChildSetupFunc

function to run in the child just before exec()

userData void*

user data for child_setup

standardOutput string

return location for child output, or NULL

standardError string

return location for child error messages, or NULL

exitStatus int

return location for child exit status, as returned by waitpid(), or NULL

Return Value

Type: int

TRUE on success, FALSE if an error was set.

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