1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module glib.Node; 26 27 private import glib.ConstructionException; 28 private import glib.MemorySlice; 29 private import glib.c.functions; 30 public import glib.c.types; 31 public import gtkc.glibtypes; 32 private import gtkd.Loader; 33 34 35 /** 36 * The #GNode struct represents one node in a [n-ary tree][glib-N-ary-Trees]. 37 */ 38 public final class Node 39 { 40 /** the main Gtk struct */ 41 protected GNode* gNode; 42 protected bool ownedRef; 43 44 /** Get the main Gtk struct */ 45 public GNode* getNodeStruct(bool transferOwnership = false) 46 { 47 if (transferOwnership) 48 ownedRef = false; 49 return gNode; 50 } 51 52 /** the main Gtk struct as a void* */ 53 protected void* getStruct() 54 { 55 return cast(void*)gNode; 56 } 57 58 /** 59 * Sets our main struct and passes it to the parent class. 60 */ 61 public this (GNode* gNode, bool ownedRef = false) 62 { 63 this.gNode = gNode; 64 this.ownedRef = ownedRef; 65 } 66 67 ~this () 68 { 69 if ( Linker.isLoaded(LIBRARY_GLIB) && ownedRef ) 70 sliceFree(gNode); 71 } 72 73 74 /** 75 * contains the actual data of the node. 76 */ 77 public @property void* data() 78 { 79 return gNode.data; 80 } 81 82 /** Ditto */ 83 public @property void data(void* value) 84 { 85 gNode.data = value; 86 } 87 88 /** 89 * points to the node's next sibling (a sibling is another 90 * #GNode with the same parent). 91 */ 92 public @property Node next() 93 { 94 return new Node(gNode.next, false); 95 } 96 97 /** Ditto */ 98 public @property void next(Node value) 99 { 100 gNode.next = value.getNodeStruct(); 101 } 102 103 /** 104 * points to the node's previous sibling. 105 */ 106 public @property Node prev() 107 { 108 return new Node(gNode.prev, false); 109 } 110 111 /** Ditto */ 112 public @property void prev(Node value) 113 { 114 gNode.prev = value.getNodeStruct(); 115 } 116 117 /** 118 * points to the parent of the #GNode, or is %NULL if the 119 * #GNode is the root of the tree. 120 */ 121 public @property Node parent() 122 { 123 return new Node(gNode.parent, false); 124 } 125 126 /** Ditto */ 127 public @property void parent(Node value) 128 { 129 gNode.parent = value.getNodeStruct(); 130 } 131 132 /** 133 * points to the first child of the #GNode. The other 134 * children are accessed by using the @next pointer of each 135 * child. 136 */ 137 public @property Node children() 138 { 139 return new Node(gNode.children, false); 140 } 141 142 /** Ditto */ 143 public @property void children(Node value) 144 { 145 gNode.children = value.getNodeStruct(); 146 } 147 148 /** 149 * Gets the position of the first child of a #GNode 150 * which contains the given data. 151 * 152 * Params: 153 * data = the data to find 154 * 155 * Returns: the index of the child of @node which contains 156 * @data, or -1 if the data is not found 157 */ 158 public int childIndex(void* data) 159 { 160 return g_node_child_index(gNode, data); 161 } 162 163 /** 164 * Gets the position of a #GNode with respect to its siblings. 165 * @child must be a child of @node. The first child is numbered 0, 166 * the second 1, and so on. 167 * 168 * Params: 169 * child = a child of @node 170 * 171 * Returns: the position of @child with respect to its siblings 172 */ 173 public int childPosition(Node child) 174 { 175 return g_node_child_position(gNode, (child is null) ? null : child.getNodeStruct()); 176 } 177 178 /** 179 * Calls a function for each of the children of a #GNode. Note that it 180 * doesn't descend beneath the child nodes. @func must not do anything 181 * that would modify the structure of the tree. 182 * 183 * Params: 184 * flags = which types of children are to be visited, one of 185 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES 186 * func = the function to call for each visited node 187 * data = user data to pass to the function 188 */ 189 public void childrenForeach(GTraverseFlags flags, GNodeForeachFunc func, void* data) 190 { 191 g_node_children_foreach(gNode, flags, func, data); 192 } 193 194 /** 195 * Recursively copies a #GNode (but does not deep-copy the data inside the 196 * nodes, see g_node_copy_deep() if you need that). 197 * 198 * Returns: a new #GNode containing the same data pointers 199 */ 200 public Node copy() 201 { 202 auto p = g_node_copy(gNode); 203 204 if(p is null) 205 { 206 return null; 207 } 208 209 return new Node(cast(GNode*) p); 210 } 211 212 /** 213 * Recursively copies a #GNode and its data. 214 * 215 * Params: 216 * copyFunc = the function which is called to copy the data inside each node, 217 * or %NULL to use the original data. 218 * data = data to pass to @copy_func 219 * 220 * Returns: a new #GNode containing copies of the data in @node. 221 * 222 * Since: 2.4 223 */ 224 public Node copyDeep(GCopyFunc copyFunc, void* data) 225 { 226 auto p = g_node_copy_deep(gNode, copyFunc, data); 227 228 if(p is null) 229 { 230 return null; 231 } 232 233 return new Node(cast(GNode*) p); 234 } 235 236 /** 237 * Gets the depth of a #GNode. 238 * 239 * If @node is %NULL the depth is 0. The root node has a depth of 1. 240 * For the children of the root node the depth is 2. And so on. 241 * 242 * Returns: the depth of the #GNode 243 */ 244 public uint depth() 245 { 246 return g_node_depth(gNode); 247 } 248 249 /** 250 * Removes @root and its children from the tree, freeing any memory 251 * allocated. 252 */ 253 public void destroy() 254 { 255 g_node_destroy(gNode); 256 } 257 258 /** 259 * Finds a #GNode in a tree. 260 * 261 * Params: 262 * order = the order in which nodes are visited - %G_IN_ORDER, 263 * %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER 264 * flags = which types of children are to be searched, one of 265 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES 266 * data = the data to find 267 * 268 * Returns: the found #GNode, or %NULL if the data is not found 269 */ 270 public Node find(GTraverseType order, GTraverseFlags flags, void* data) 271 { 272 auto p = g_node_find(gNode, order, flags, data); 273 274 if(p is null) 275 { 276 return null; 277 } 278 279 return new Node(cast(GNode*) p); 280 } 281 282 /** 283 * Finds the first child of a #GNode with the given data. 284 * 285 * Params: 286 * flags = which types of children are to be searched, one of 287 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES 288 * data = the data to find 289 * 290 * Returns: the found child #GNode, or %NULL if the data is not found 291 */ 292 public Node findChild(GTraverseFlags flags, void* data) 293 { 294 auto p = g_node_find_child(gNode, flags, data); 295 296 if(p is null) 297 { 298 return null; 299 } 300 301 return new Node(cast(GNode*) p); 302 } 303 304 /** 305 * Gets the first sibling of a #GNode. 306 * This could possibly be the node itself. 307 * 308 * Returns: the first sibling of @node 309 */ 310 public Node firstSibling() 311 { 312 auto p = g_node_first_sibling(gNode); 313 314 if(p is null) 315 { 316 return null; 317 } 318 319 return new Node(cast(GNode*) p); 320 } 321 322 /** 323 * Gets the root of a tree. 324 * 325 * Returns: the root of the tree 326 */ 327 public Node getRoot() 328 { 329 auto p = g_node_get_root(gNode); 330 331 if(p is null) 332 { 333 return null; 334 } 335 336 return new Node(cast(GNode*) p); 337 } 338 339 /** 340 * Inserts a #GNode beneath the parent at the given position. 341 * 342 * Params: 343 * position = the position to place @node at, with respect to its siblings 344 * If position is -1, @node is inserted as the last child of @parent 345 * node = the #GNode to insert 346 * 347 * Returns: the inserted #GNode 348 */ 349 public Node insert(int position, Node node) 350 { 351 auto p = g_node_insert(gNode, position, (node is null) ? null : node.getNodeStruct()); 352 353 if(p is null) 354 { 355 return null; 356 } 357 358 return new Node(cast(GNode*) p); 359 } 360 361 /** 362 * Inserts a #GNode beneath the parent after the given sibling. 363 * 364 * Params: 365 * sibling = the sibling #GNode to place @node after. 366 * If sibling is %NULL, the node is inserted as the first child of @parent. 367 * node = the #GNode to insert 368 * 369 * Returns: the inserted #GNode 370 */ 371 public Node insertAfter(Node sibling, Node node) 372 { 373 auto p = g_node_insert_after(gNode, (sibling is null) ? null : sibling.getNodeStruct(), (node is null) ? null : node.getNodeStruct()); 374 375 if(p is null) 376 { 377 return null; 378 } 379 380 return new Node(cast(GNode*) p); 381 } 382 383 /** 384 * Inserts a #GNode beneath the parent before the given sibling. 385 * 386 * Params: 387 * sibling = the sibling #GNode to place @node before. 388 * If sibling is %NULL, the node is inserted as the last child of @parent. 389 * node = the #GNode to insert 390 * 391 * Returns: the inserted #GNode 392 */ 393 public Node insertBefore(Node sibling, Node node) 394 { 395 auto p = g_node_insert_before(gNode, (sibling is null) ? null : sibling.getNodeStruct(), (node is null) ? null : node.getNodeStruct()); 396 397 if(p is null) 398 { 399 return null; 400 } 401 402 return new Node(cast(GNode*) p); 403 } 404 405 /** 406 * Returns %TRUE if @node is an ancestor of @descendant. 407 * This is true if node is the parent of @descendant, 408 * or if node is the grandparent of @descendant etc. 409 * 410 * Params: 411 * descendant = a #GNode 412 * 413 * Returns: %TRUE if @node is an ancestor of @descendant 414 */ 415 public bool isAncestor(Node descendant) 416 { 417 return g_node_is_ancestor(gNode, (descendant is null) ? null : descendant.getNodeStruct()) != 0; 418 } 419 420 /** 421 * Gets the last child of a #GNode. 422 * 423 * Returns: the last child of @node, or %NULL if @node has no children 424 */ 425 public Node lastChild() 426 { 427 auto p = g_node_last_child(gNode); 428 429 if(p is null) 430 { 431 return null; 432 } 433 434 return new Node(cast(GNode*) p); 435 } 436 437 /** 438 * Gets the last sibling of a #GNode. 439 * This could possibly be the node itself. 440 * 441 * Returns: the last sibling of @node 442 */ 443 public Node lastSibling() 444 { 445 auto p = g_node_last_sibling(gNode); 446 447 if(p is null) 448 { 449 return null; 450 } 451 452 return new Node(cast(GNode*) p); 453 } 454 455 /** 456 * Gets the maximum height of all branches beneath a #GNode. 457 * This is the maximum distance from the #GNode to all leaf nodes. 458 * 459 * If @root is %NULL, 0 is returned. If @root has no children, 460 * 1 is returned. If @root has children, 2 is returned. And so on. 461 * 462 * Returns: the maximum height of the tree beneath @root 463 */ 464 public uint maxHeight() 465 { 466 return g_node_max_height(gNode); 467 } 468 469 /** 470 * Gets the number of children of a #GNode. 471 * 472 * Returns: the number of children of @node 473 */ 474 public uint nChildren() 475 { 476 return g_node_n_children(gNode); 477 } 478 479 /** 480 * Gets the number of nodes in a tree. 481 * 482 * Params: 483 * flags = which types of children are to be counted, one of 484 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES 485 * 486 * Returns: the number of nodes in the tree 487 */ 488 public uint nNodes(GTraverseFlags flags) 489 { 490 return g_node_n_nodes(gNode, flags); 491 } 492 493 /** 494 * Gets a child of a #GNode, using the given index. 495 * The first child is at index 0. If the index is 496 * too big, %NULL is returned. 497 * 498 * Params: 499 * n = the index of the desired child 500 * 501 * Returns: the child of @node at index @n 502 */ 503 public Node nthChild(uint n) 504 { 505 auto p = g_node_nth_child(gNode, n); 506 507 if(p is null) 508 { 509 return null; 510 } 511 512 return new Node(cast(GNode*) p); 513 } 514 515 /** 516 * Inserts a #GNode as the first child of the given parent. 517 * 518 * Params: 519 * node = the #GNode to insert 520 * 521 * Returns: the inserted #GNode 522 */ 523 public Node prepend(Node node) 524 { 525 auto p = g_node_prepend(gNode, (node is null) ? null : node.getNodeStruct()); 526 527 if(p is null) 528 { 529 return null; 530 } 531 532 return new Node(cast(GNode*) p); 533 } 534 535 /** 536 * Reverses the order of the children of a #GNode. 537 * (It doesn't change the order of the grandchildren.) 538 */ 539 public void reverseChildren() 540 { 541 g_node_reverse_children(gNode); 542 } 543 544 /** 545 * Traverses a tree starting at the given root #GNode. 546 * It calls the given function for each node visited. 547 * The traversal can be halted at any point by returning %TRUE from @func. 548 * @func must not do anything that would modify the structure of the tree. 549 * 550 * Params: 551 * order = the order in which nodes are visited - %G_IN_ORDER, 552 * %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER. 553 * flags = which types of children are to be visited, one of 554 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES 555 * maxDepth = the maximum depth of the traversal. Nodes below this 556 * depth will not be visited. If max_depth is -1 all nodes in 557 * the tree are visited. If depth is 1, only the root is visited. 558 * If depth is 2, the root and its children are visited. And so on. 559 * func = the function to call for each visited #GNode 560 * data = user data to pass to the function 561 */ 562 public void traverse(GTraverseType order, GTraverseFlags flags, int maxDepth, GNodeTraverseFunc func, void* data) 563 { 564 g_node_traverse(gNode, order, flags, maxDepth, func, data); 565 } 566 567 /** 568 * Unlinks a #GNode from a tree, resulting in two separate trees. 569 */ 570 public void unlink() 571 { 572 g_node_unlink(gNode); 573 } 574 575 /** 576 * Creates a new #GNode containing the given data. 577 * Used to create the first node in a tree. 578 * 579 * Params: 580 * data = the data of the new node 581 * 582 * Returns: a new #GNode 583 * 584 * Throws: ConstructionException GTK+ fails to create the object. 585 */ 586 public this(void* data) 587 { 588 auto p = g_node_new(data); 589 590 if(p is null) 591 { 592 throw new ConstructionException("null returned by new"); 593 } 594 595 this(cast(GNode*) p); 596 } 597 }