1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module glib.Node; 26 27 private import glib.ConstructionException; 28 private import glib.c.functions; 29 public import glib.c.types; 30 public import gtkc.glibtypes; 31 private import gtkd.Loader; 32 33 34 /** 35 * The #GNode struct represents one node in a [n-ary tree][glib-N-ary-Trees]. 36 */ 37 public final class Node 38 { 39 /** the main Gtk struct */ 40 protected GNode* gNode; 41 protected bool ownedRef; 42 43 /** Get the main Gtk struct */ 44 public GNode* getNodeStruct(bool transferOwnership = false) 45 { 46 if (transferOwnership) 47 ownedRef = false; 48 return gNode; 49 } 50 51 /** the main Gtk struct as a void* */ 52 protected void* getStruct() 53 { 54 return cast(void*)gNode; 55 } 56 57 /** 58 * Sets our main struct and passes it to the parent class. 59 */ 60 public this (GNode* gNode, bool ownedRef = false) 61 { 62 this.gNode = gNode; 63 this.ownedRef = ownedRef; 64 } 65 66 ~this () 67 { 68 if ( Linker.isLoaded(LIBRARY_GLIB) && ownedRef ) 69 g_free(gNode); 70 } 71 72 73 /** 74 * contains the actual data of the node. 75 */ 76 public @property void* data() 77 { 78 return gNode.data; 79 } 80 81 /** Ditto */ 82 public @property void data(void* value) 83 { 84 gNode.data = value; 85 } 86 87 /** 88 * points to the node's next sibling (a sibling is another 89 * #GNode with the same parent). 90 */ 91 public @property Node next() 92 { 93 return new Node(gNode.next, false); 94 } 95 96 /** Ditto */ 97 public @property void next(Node value) 98 { 99 gNode.next = value.getNodeStruct(); 100 } 101 102 /** 103 * points to the node's previous sibling. 104 */ 105 public @property Node prev() 106 { 107 return new Node(gNode.prev, false); 108 } 109 110 /** Ditto */ 111 public @property void prev(Node value) 112 { 113 gNode.prev = value.getNodeStruct(); 114 } 115 116 /** 117 * points to the parent of the #GNode, or is %NULL if the 118 * #GNode is the root of the tree. 119 */ 120 public @property Node parent() 121 { 122 return new Node(gNode.parent, false); 123 } 124 125 /** Ditto */ 126 public @property void parent(Node value) 127 { 128 gNode.parent = value.getNodeStruct(); 129 } 130 131 /** 132 * points to the first child of the #GNode. The other 133 * children are accessed by using the @next pointer of each 134 * child. 135 */ 136 public @property Node children() 137 { 138 return new Node(gNode.children, false); 139 } 140 141 /** Ditto */ 142 public @property void children(Node value) 143 { 144 gNode.children = value.getNodeStruct(); 145 } 146 147 /** 148 * Gets the position of the first child of a #GNode 149 * which contains the given data. 150 * 151 * Params: 152 * data = the data to find 153 * 154 * Returns: the index of the child of @node which contains 155 * @data, or -1 if the data is not found 156 */ 157 public int childIndex(void* data) 158 { 159 return g_node_child_index(gNode, data); 160 } 161 162 /** 163 * Gets the position of a #GNode with respect to its siblings. 164 * @child must be a child of @node. The first child is numbered 0, 165 * the second 1, and so on. 166 * 167 * Params: 168 * child = a child of @node 169 * 170 * Returns: the position of @child with respect to its siblings 171 */ 172 public int childPosition(Node child) 173 { 174 return g_node_child_position(gNode, (child is null) ? null : child.getNodeStruct()); 175 } 176 177 /** 178 * Calls a function for each of the children of a #GNode. Note that it 179 * doesn't descend beneath the child nodes. @func must not do anything 180 * that would modify the structure of the tree. 181 * 182 * Params: 183 * flags = which types of children are to be visited, one of 184 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES 185 * func = the function to call for each visited node 186 * data = user data to pass to the function 187 */ 188 public void childrenForeach(GTraverseFlags flags, GNodeForeachFunc func, void* data) 189 { 190 g_node_children_foreach(gNode, flags, func, data); 191 } 192 193 /** 194 * Recursively copies a #GNode (but does not deep-copy the data inside the 195 * nodes, see g_node_copy_deep() if you need that). 196 * 197 * Returns: a new #GNode containing the same data pointers 198 */ 199 public Node copy() 200 { 201 auto p = g_node_copy(gNode); 202 203 if(p is null) 204 { 205 return null; 206 } 207 208 return new Node(cast(GNode*) p); 209 } 210 211 /** 212 * Recursively copies a #GNode and its data. 213 * 214 * Params: 215 * copyFunc = the function which is called to copy the data inside each node, 216 * or %NULL to use the original data. 217 * data = data to pass to @copy_func 218 * 219 * Returns: a new #GNode containing copies of the data in @node. 220 * 221 * Since: 2.4 222 */ 223 public Node copyDeep(GCopyFunc copyFunc, void* data) 224 { 225 auto p = g_node_copy_deep(gNode, copyFunc, data); 226 227 if(p is null) 228 { 229 return null; 230 } 231 232 return new Node(cast(GNode*) p); 233 } 234 235 /** 236 * Gets the depth of a #GNode. 237 * 238 * If @node is %NULL the depth is 0. The root node has a depth of 1. 239 * For the children of the root node the depth is 2. And so on. 240 * 241 * Returns: the depth of the #GNode 242 */ 243 public uint depth() 244 { 245 return g_node_depth(gNode); 246 } 247 248 /** 249 * Removes @root and its children from the tree, freeing any memory 250 * allocated. 251 */ 252 public void destroy() 253 { 254 g_node_destroy(gNode); 255 } 256 257 /** 258 * Finds a #GNode in a tree. 259 * 260 * Params: 261 * order = the order in which nodes are visited - %G_IN_ORDER, 262 * %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER 263 * flags = which types of children are to be searched, one of 264 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES 265 * data = the data to find 266 * 267 * Returns: the found #GNode, or %NULL if the data is not found 268 */ 269 public Node find(GTraverseType order, GTraverseFlags flags, void* data) 270 { 271 auto p = g_node_find(gNode, order, flags, data); 272 273 if(p is null) 274 { 275 return null; 276 } 277 278 return new Node(cast(GNode*) p); 279 } 280 281 /** 282 * Finds the first child of a #GNode with the given data. 283 * 284 * Params: 285 * flags = which types of children are to be searched, one of 286 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES 287 * data = the data to find 288 * 289 * Returns: the found child #GNode, or %NULL if the data is not found 290 */ 291 public Node findChild(GTraverseFlags flags, void* data) 292 { 293 auto p = g_node_find_child(gNode, flags, data); 294 295 if(p is null) 296 { 297 return null; 298 } 299 300 return new Node(cast(GNode*) p); 301 } 302 303 /** 304 * Gets the first sibling of a #GNode. 305 * This could possibly be the node itself. 306 * 307 * Returns: the first sibling of @node 308 */ 309 public Node firstSibling() 310 { 311 auto p = g_node_first_sibling(gNode); 312 313 if(p is null) 314 { 315 return null; 316 } 317 318 return new Node(cast(GNode*) p); 319 } 320 321 /** 322 * Gets the root of a tree. 323 * 324 * Returns: the root of the tree 325 */ 326 public Node getRoot() 327 { 328 auto p = g_node_get_root(gNode); 329 330 if(p is null) 331 { 332 return null; 333 } 334 335 return new Node(cast(GNode*) p); 336 } 337 338 /** 339 * Inserts a #GNode beneath the parent at the given position. 340 * 341 * Params: 342 * position = the position to place @node at, with respect to its siblings 343 * If position is -1, @node is inserted as the last child of @parent 344 * node = the #GNode to insert 345 * 346 * Returns: the inserted #GNode 347 */ 348 public Node insert(int position, Node node) 349 { 350 auto p = g_node_insert(gNode, position, (node is null) ? null : node.getNodeStruct()); 351 352 if(p is null) 353 { 354 return null; 355 } 356 357 return new Node(cast(GNode*) p); 358 } 359 360 /** 361 * Inserts a #GNode beneath the parent after the given sibling. 362 * 363 * Params: 364 * sibling = the sibling #GNode to place @node after. 365 * If sibling is %NULL, the node is inserted as the first child of @parent. 366 * node = the #GNode to insert 367 * 368 * Returns: the inserted #GNode 369 */ 370 public Node insertAfter(Node sibling, Node node) 371 { 372 auto p = g_node_insert_after(gNode, (sibling is null) ? null : sibling.getNodeStruct(), (node is null) ? null : node.getNodeStruct()); 373 374 if(p is null) 375 { 376 return null; 377 } 378 379 return new Node(cast(GNode*) p); 380 } 381 382 /** 383 * Inserts a #GNode beneath the parent before the given sibling. 384 * 385 * Params: 386 * sibling = the sibling #GNode to place @node before. 387 * If sibling is %NULL, the node is inserted as the last child of @parent. 388 * node = the #GNode to insert 389 * 390 * Returns: the inserted #GNode 391 */ 392 public Node insertBefore(Node sibling, Node node) 393 { 394 auto p = g_node_insert_before(gNode, (sibling is null) ? null : sibling.getNodeStruct(), (node is null) ? null : node.getNodeStruct()); 395 396 if(p is null) 397 { 398 return null; 399 } 400 401 return new Node(cast(GNode*) p); 402 } 403 404 /** 405 * Returns %TRUE if @node is an ancestor of @descendant. 406 * This is true if node is the parent of @descendant, 407 * or if node is the grandparent of @descendant etc. 408 * 409 * Params: 410 * descendant = a #GNode 411 * 412 * Returns: %TRUE if @node is an ancestor of @descendant 413 */ 414 public bool isAncestor(Node descendant) 415 { 416 return g_node_is_ancestor(gNode, (descendant is null) ? null : descendant.getNodeStruct()) != 0; 417 } 418 419 /** 420 * Gets the last child of a #GNode. 421 * 422 * Returns: the last child of @node, or %NULL if @node has no children 423 */ 424 public Node lastChild() 425 { 426 auto p = g_node_last_child(gNode); 427 428 if(p is null) 429 { 430 return null; 431 } 432 433 return new Node(cast(GNode*) p); 434 } 435 436 /** 437 * Gets the last sibling of a #GNode. 438 * This could possibly be the node itself. 439 * 440 * Returns: the last sibling of @node 441 */ 442 public Node lastSibling() 443 { 444 auto p = g_node_last_sibling(gNode); 445 446 if(p is null) 447 { 448 return null; 449 } 450 451 return new Node(cast(GNode*) p); 452 } 453 454 /** 455 * Gets the maximum height of all branches beneath a #GNode. 456 * This is the maximum distance from the #GNode to all leaf nodes. 457 * 458 * If @root is %NULL, 0 is returned. If @root has no children, 459 * 1 is returned. If @root has children, 2 is returned. And so on. 460 * 461 * Returns: the maximum height of the tree beneath @root 462 */ 463 public uint maxHeight() 464 { 465 return g_node_max_height(gNode); 466 } 467 468 /** 469 * Gets the number of children of a #GNode. 470 * 471 * Returns: the number of children of @node 472 */ 473 public uint nChildren() 474 { 475 return g_node_n_children(gNode); 476 } 477 478 /** 479 * Gets the number of nodes in a tree. 480 * 481 * Params: 482 * flags = which types of children are to be counted, one of 483 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES 484 * 485 * Returns: the number of nodes in the tree 486 */ 487 public uint nNodes(GTraverseFlags flags) 488 { 489 return g_node_n_nodes(gNode, flags); 490 } 491 492 /** 493 * Gets a child of a #GNode, using the given index. 494 * The first child is at index 0. If the index is 495 * too big, %NULL is returned. 496 * 497 * Params: 498 * n = the index of the desired child 499 * 500 * Returns: the child of @node at index @n 501 */ 502 public Node nthChild(uint n) 503 { 504 auto p = g_node_nth_child(gNode, n); 505 506 if(p is null) 507 { 508 return null; 509 } 510 511 return new Node(cast(GNode*) p); 512 } 513 514 /** 515 * Inserts a #GNode as the first child of the given parent. 516 * 517 * Params: 518 * node = the #GNode to insert 519 * 520 * Returns: the inserted #GNode 521 */ 522 public Node prepend(Node node) 523 { 524 auto p = g_node_prepend(gNode, (node is null) ? null : node.getNodeStruct()); 525 526 if(p is null) 527 { 528 return null; 529 } 530 531 return new Node(cast(GNode*) p); 532 } 533 534 /** 535 * Reverses the order of the children of a #GNode. 536 * (It doesn't change the order of the grandchildren.) 537 */ 538 public void reverseChildren() 539 { 540 g_node_reverse_children(gNode); 541 } 542 543 /** 544 * Traverses a tree starting at the given root #GNode. 545 * It calls the given function for each node visited. 546 * The traversal can be halted at any point by returning %TRUE from @func. 547 * @func must not do anything that would modify the structure of the tree. 548 * 549 * Params: 550 * order = the order in which nodes are visited - %G_IN_ORDER, 551 * %G_PRE_ORDER, %G_POST_ORDER, or %G_LEVEL_ORDER. 552 * flags = which types of children are to be visited, one of 553 * %G_TRAVERSE_ALL, %G_TRAVERSE_LEAVES and %G_TRAVERSE_NON_LEAVES 554 * maxDepth = the maximum depth of the traversal. Nodes below this 555 * depth will not be visited. If max_depth is -1 all nodes in 556 * the tree are visited. If depth is 1, only the root is visited. 557 * If depth is 2, the root and its children are visited. And so on. 558 * func = the function to call for each visited #GNode 559 * data = user data to pass to the function 560 */ 561 public void traverse(GTraverseType order, GTraverseFlags flags, int maxDepth, GNodeTraverseFunc func, void* data) 562 { 563 g_node_traverse(gNode, order, flags, maxDepth, func, data); 564 } 565 566 /** 567 * Unlinks a #GNode from a tree, resulting in two separate trees. 568 */ 569 public void unlink() 570 { 571 g_node_unlink(gNode); 572 } 573 574 /** 575 * Creates a new #GNode containing the given data. 576 * Used to create the first node in a tree. 577 * 578 * Params: 579 * data = the data of the new node 580 * 581 * Returns: a new #GNode 582 * 583 * Throws: ConstructionException GTK+ fails to create the object. 584 */ 585 public this(void* data) 586 { 587 auto p = g_node_new(data); 588 589 if(p is null) 590 { 591 throw new ConstructionException("null returned by new"); 592 } 593 594 this(cast(GNode*) p); 595 } 596 }