1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gio.ListModelT; 26 27 public import gio.c.functions; 28 public import gio.c.types; 29 public import gobject.ObjectG; 30 public import gobject.Signals; 31 public import gtkc.giotypes; 32 public import std.algorithm; 33 34 35 /** 36 * #GListModel is an interface that represents a mutable list of 37 * #GObjects. Its main intention is as a model for various widgets in 38 * user interfaces, such as list views, but it can also be used as a 39 * convenient method of returning lists of data, with support for 40 * updates. 41 * 42 * Each object in the list may also report changes in itself via some 43 * mechanism (normally the #GObject::notify signal). Taken together 44 * with the #GListModel::items-changed signal, this provides for a list 45 * that can change its membership, and in which the members can change 46 * their individual properties. 47 * 48 * A good example would be the list of visible wireless network access 49 * points, where each access point can report dynamic properties such as 50 * signal strength. 51 * 52 * It is important to note that the #GListModel itself does not report 53 * changes to the individual items. It only reports changes to the list 54 * membership. If you want to observe changes to the objects themselves 55 * then you need to connect signals to the objects that you are 56 * interested in. 57 * 58 * All items in a #GListModel are of (or derived from) the same type. 59 * g_list_model_get_item_type() returns that type. The type may be an 60 * interface, in which case all objects in the list must implement it. 61 * 62 * The semantics are close to that of an array: 63 * g_list_model_get_n_items() returns the number of items in the list and 64 * g_list_model_get_item() returns an item at a (0-based) position. In 65 * order to allow implementations to calculate the list length lazily, 66 * you can also iterate over items: starting from 0, repeatedly call 67 * g_list_model_get_item() until it returns %NULL. 68 * 69 * An implementation may create objects lazily, but must take care to 70 * return the same object for a given position until all references to 71 * it are gone. 72 * 73 * On the other side, a consumer is expected only to hold references on 74 * objects that are currently "user visible", in order to faciliate the 75 * maximum level of laziness in the implementation of the list and to 76 * reduce the required number of signal connections at a given time. 77 * 78 * This interface is intended only to be used from a single thread. The 79 * thread in which it is appropriate to use it depends on the particular 80 * implementation, but typically it will be from the thread that owns 81 * the [thread-default main context][g-main-context-push-thread-default] 82 * in effect at the time that the model was created. 83 */ 84 public template ListModelT(TStruct) 85 { 86 /** Get the main Gtk struct */ 87 public GListModel* getListModelStruct(bool transferOwnership = false) 88 { 89 if (transferOwnership) 90 ownedRef = false; 91 return cast(GListModel*)getStruct(); 92 } 93 94 95 /** 96 * Get the item at @position. If @position is greater than the number of 97 * items in @list, %NULL is returned. 98 * 99 * %NULL is never returned for an index that is smaller than the length 100 * of the list. See g_list_model_get_n_items(). 101 * 102 * Params: 103 * position = the position of the item to fetch 104 * 105 * Returns: the item at @position. 106 * 107 * Since: 2.44 108 */ 109 public void* getItem(uint position) 110 { 111 return g_list_model_get_item(getListModelStruct(), position); 112 } 113 114 /** 115 * Gets the type of the items in @list. All items returned from 116 * g_list_model_get_type() are of that type or a subtype, or are an 117 * implementation of that interface. 118 * 119 * The item type of a #GListModel can not change during the life of the 120 * model. 121 * 122 * Returns: the #GType of the items contained in @list. 123 * 124 * Since: 2.44 125 */ 126 public GType getItemType() 127 { 128 return g_list_model_get_item_type(getListModelStruct()); 129 } 130 131 /** 132 * Gets the number of items in @list. 133 * 134 * Depending on the model implementation, calling this function may be 135 * less efficient than iterating the list with increasing values for 136 * @position until g_list_model_get_item() returns %NULL. 137 * 138 * Returns: the number of items in @list. 139 * 140 * Since: 2.44 141 */ 142 public uint getNItems() 143 { 144 return g_list_model_get_n_items(getListModelStruct()); 145 } 146 147 /** 148 * Get the item at @position. If @position is greater than the number of 149 * items in @list, %NULL is returned. 150 * 151 * %NULL is never returned for an index that is smaller than the length 152 * of the list. See g_list_model_get_n_items(). 153 * 154 * Params: 155 * position = the position of the item to fetch 156 * 157 * Returns: the object at @position. 158 * 159 * Since: 2.44 160 */ 161 public ObjectG getObject(uint position) 162 { 163 auto p = g_list_model_get_object(getListModelStruct(), position); 164 165 if(p is null) 166 { 167 return null; 168 } 169 170 return ObjectG.getDObject!(ObjectG)(cast(GObject*) p, true); 171 } 172 173 /** 174 * Emits the #GListModel::items-changed signal on @list. 175 * 176 * This function should only be called by classes implementing 177 * #GListModel. It has to be called after the internal representation 178 * of @list has been updated, because handlers connected to this signal 179 * might query the new state of the list. 180 * 181 * Implementations must only make changes to the model (as visible to 182 * its consumer) in places that will not cause problems for that 183 * consumer. For models that are driven directly by a write API (such 184 * as #GListStore), changes can be reported in response to uses of that 185 * API. For models that represent remote data, changes should only be 186 * made from a fresh mainloop dispatch. It is particularly not 187 * permitted to make changes in response to a call to the #GListModel 188 * consumer API. 189 * 190 * Stated another way: in general, it is assumed that code making a 191 * series of accesses to the model via the API, without returning to the 192 * mainloop, and without calling other code, will continue to view the 193 * same contents of the model. 194 * 195 * Params: 196 * position = the position at which @list changed 197 * removed = the number of items removed 198 * added = the number of items added 199 * 200 * Since: 2.44 201 */ 202 public void itemsChanged(uint position, uint removed, uint added) 203 { 204 g_list_model_items_changed(getListModelStruct(), position, removed, added); 205 } 206 207 /** 208 * This signal is emitted whenever items were added or removed to 209 * @list. At @position, @removed items were removed and @added items 210 * were added in their place. 211 * 212 * Params: 213 * position = the position at which @list changed 214 * removed = the number of items removed 215 * added = the number of items added 216 * 217 * Since: 2.44 218 */ 219 gulong addOnItemsChanged(void delegate(uint, uint, uint, ListModelIF) dlg, ConnectFlags connectFlags=cast(ConnectFlags)0) 220 { 221 return Signals.connect(this, "items-changed", dlg, connectFlags ^ ConnectFlags.SWAPPED); 222 } 223 }