Sets our main struct and passes it to the parent class.
Creates a Image displaying a stock icon. Sample stock icon names are StockID.OPEN, StockID.EXIT. Sample stock sizes are IconSize.MENU, IconSize.SMALL_TOOLBAR. If the stock icon name isn't known, the image will be empty. You can register your own stock icon names, see gtk.IconFactory.IconFactory.addDefault() and gtk.IconFactory.IconFactory.add().
Creates a new empty #GtkImage widget.
Creates a #GtkImage displaying the given animation. The #GtkImage does not assume a reference to the animation; you still need to unref it if you own references. #GtkImage will add its own reference rather than adopting yours.
Creates a new #GtkImage displaying the file @filename. If the file isn’t found or can’t be loaded, the resulting #GtkImage will display a “broken image” icon. This function never returns %NULL, it always returns a valid #GtkImage widget.
Creates a #GtkImage displaying an icon from the current icon theme. If the icon name isn’t known, a “broken image” icon will be displayed instead. If the current icon theme is changed, the icon will be updated appropriately.
Creates a #GtkImage displaying an icon from the current icon theme. If the icon name isn’t known, a “broken image” icon will be displayed instead. If the current icon theme is changed, the icon will be updated appropriately.
Creates a #GtkImage displaying an icon set. Sample stock sizes are #GTK_ICON_SIZE_MENU, #GTK_ICON_SIZE_SMALL_TOOLBAR. Instead of using this function, usually it’s better to create a #GtkIconFactory, put your icon sets in the icon factory, add the icon factory to the list of default factories with gtk_icon_factory_add_default(), and then use gtk_image_new_from_stock(). This will allow themes to override the icon you ship with your application.
Creates a new #GtkImage displaying @pixbuf. The #GtkImage does not assume a reference to the pixbuf; you still need to unref it if you own references. #GtkImage will add its own reference rather than adopting yours.
Creates a new #GtkImage displaying @surface. The #GtkImage does not assume a reference to the surface; you still need to unref it if you own references. #GtkImage will add its own reference rather than adopting yours.
Resets the image to be empty.
Gets the #GdkPixbufAnimation being displayed by the #GtkImage. The storage type of the image must be %GTK_IMAGE_EMPTY or %GTK_IMAGE_ANIMATION (see gtk_image_get_storage_type()). The caller of this function does not own a reference to the returned animation.
Gets the #GIcon and size being displayed by the #GtkImage. The storage type of the image must be %GTK_IMAGE_EMPTY or %GTK_IMAGE_GICON (see gtk_image_get_storage_type()). The caller of this function does not own a reference to the returned #GIcon.
Gets the icon name and size being displayed by the #GtkImage. The storage type of the image must be %GTK_IMAGE_EMPTY or %GTK_IMAGE_ICON_NAME (see gtk_image_get_storage_type()). The returned string is owned by the #GtkImage and should not be freed.
Gets the icon set and size being displayed by the #GtkImage. The storage type of the image must be %GTK_IMAGE_EMPTY or %GTK_IMAGE_ICON_SET (see gtk_image_get_storage_type()).
Get the main Gtk struct
Gets the #GdkPixbuf being displayed by the #GtkImage. The storage type of the image must be %GTK_IMAGE_EMPTY or %GTK_IMAGE_PIXBUF (see gtk_image_get_storage_type()). The caller of this function does not own a reference to the returned pixbuf.
Gets the pixel size used for named icons.
Gets the stock icon name and size being displayed by the #GtkImage. The storage type of the image must be %GTK_IMAGE_EMPTY or %GTK_IMAGE_STOCK (see gtk_image_get_storage_type()). The returned string is owned by the #GtkImage and should not be freed.
Gets the type of representation being used by the #GtkImage to store image data. If the #GtkImage has no image data, the return value will be %GTK_IMAGE_EMPTY.
the main Gtk struct as a void*
Causes the #GtkImage to display the given animation (or display nothing, if you set the animation to %NULL).
See gtk_image_new_from_file() for details.
See gtk_image_new_from_gicon() for details.
See gtk_image_new_from_icon_name() for details.
See gtk_image_new_from_icon_set() for details.
See gtk_image_new_from_pixbuf() for details.
See gtk_image_new_from_resource() for details.
See gtk_image_new_from_stock() for details.
See gtk_image_new_from_surface() for details.
Sets the pixel size to use for named icons. If the pixel size is set to a value != -1, it is used instead of the icon size set by gtk_image_set_from_icon_name().
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
Gets the X and Y alignment of the widget within its allocation. See gtk_misc_set_alignment().
Gets the padding in the X and Y directions of the widget. See gtk_misc_set_padding().
Sets the alignment of the widget.
Sets the amount of space to add around the widget.
The #GtkImage widget displays an image. Various kinds of object can be displayed as an image; most typically, you would load a #GdkPixbuf ("pixel buffer") from a file, and then display that. There’s a convenience function to do this, gtk_image_new_from_file(), used as follows: |[<!-- language="C" --> GtkWidget *image; image = gtk_image_new_from_file ("myfile.png"); ]| If the file isn’t loaded successfully, the image will contain a “broken image” icon similar to that used in many web browsers. If you want to handle errors in loading the file yourself, for example by displaying an error message, then load the image with gdk_pixbuf_new_from_file(), then create the #GtkImage with gtk_image_new_from_pixbuf().
The image file may contain an animation, if so the #GtkImage will display an animation (#GdkPixbufAnimation) instead of a static image.
#GtkImage is a subclass of #GtkMisc, which implies that you can align it (center, left, right) and add padding to it, using #GtkMisc methods.
#GtkImage is a “no window” widget (has no #GdkWindow of its own), so by default does not receive events. If you want to receive events on the image, such as button clicks, place the image inside a #GtkEventBox, then connect to the event signals on the event box.
Handling button press events on a #GtkImage.
|[<!-- language="C" --> static gboolean button_press_callback (GtkWidget *event_box, GdkEventButton *event, gpointer data) { g_print ("Event box clicked at coordinates %f,%f\n", event->x, event->y);
// Returning TRUE means we handled the event, so the signal // emission should be stopped (don’t call any further callbacks // that may be connected). Return FALSE to continue invoking callbacks. return TRUE; }
static GtkWidget* create_image (void) { GtkWidget *image; GtkWidget *event_box;
image = gtk_image_new_from_file ("myfile.png");
event_box = gtk_event_box_new ();
gtk_container_add (GTK_CONTAINER (event_box), image);
g_signal_connect (G_OBJECT (event_box), "button_press_event", G_CALLBACK (button_press_callback), image);
return image; } ]|
When handling events on the event box, keep in mind that coordinates in the image may be different from event box coordinates due to the alignment and padding settings on the image (see #GtkMisc). The simplest way to solve this is to set the alignment to 0.0 (left/top), and set the padding to zero. Then the origin of the image will be the same as the origin of the event box.
Sometimes an application will want to avoid depending on external data files, such as image files. GTK+ comes with a program to avoid this, called “gdk-pixbuf-csource”. This library allows you to convert an image into a C variable declaration, which can then be loaded into a #GdkPixbuf using gdk_pixbuf_new_from_inline().
CSS nodes
GtkImage has a single CSS node with the name image.