Sets our main struct and passes it to the parent class.
Returns a newly created #GtkGesture that recognizes 2-touch rotation gestures.
This signal is emitted when the angle between both tracked points changes.
If @gesture is active, this function returns the angle difference in radians since the gesture was first recognized. If @gesture is not active, 0 is returned.
Get the main Gtk struct
the main Gtk struct as a void*
the main Gtk struct
the main Gtk struct
Get the main Gtk struct
the main Gtk struct as a void*
If there are touch sequences being currently handled by @gesture, this function returns %TRUE and fills in @rect with the bounding box containing all active touches. Otherwise, %FALSE will be returned.
If there are touch sequences being currently handled by @gesture, this function returns %TRUE and fills in @x and @y with the center of the bounding box containing all active touches. Otherwise, %FALSE will be returned.
Returns the master #GdkDevice that is currently operating on @gesture, or %NULL if the gesture is not being interacted.
Returns all gestures in the group of @gesture
Returns the last event that was processed for @sequence.
Returns the #GdkEventSequence that was last updated on @gesture.
If @sequence is currently being interpreted by @gesture, this function returns %TRUE and fills in @x and @y with the last coordinates stored for that event sequence. The coordinates are always relative to the widget allocation.
Returns the @sequence state, as seen by @gesture.
Returns the list of #GdkEventSequences currently being interpreted by @gesture.
Returns the user-defined window that receives the events handled by @gesture. See gtk_gesture_set_window() for more information.
Adds @gesture to the same group than @group_gesture. Gestures are by default isolated in their own groups.
Returns %TRUE if @gesture is currently handling events corresponding to @sequence.
Returns %TRUE if the gesture is currently active. A gesture is active meanwhile there are touch sequences interacting with it.
Returns %TRUE if both gestures pertain to the same group.
Returns %TRUE if the gesture is currently recognized. A gesture is recognized if there are as many interacting touch sequences as required by @gesture, and #GtkGesture::check returned %TRUE for the sequences being currently interpreted.
Sets the state of @sequence in @gesture. Sequences start in state #GTK_EVENT_SEQUENCE_NONE, and whenever they change state, they can never go back to that state. Likewise, sequences in state #GTK_EVENT_SEQUENCE_DENIED cannot turn back to a not denied state. With these rules, the lifetime of an event sequence is constrained to the next four:
Sets the state of all sequences that @gesture is currently interacting with. See gtk_gesture_set_sequence_state() for more details on sequence states.
Sets a specific window to receive events about, so @gesture will effectively handle only events targeting @window, or a child of it. @window must pertain to gtk_event_controller_get_widget().
Separates @gesture into an isolated group.
This signal is emitted when the gesture is recognized. This means the number of touch sequences matches #GtkGesture:n-points, and the #GtkGesture::check handler(s) returned #TRUE.
This signal is emitted when the gesture is recognized. This means the number of touch sequences matches #GtkGesture:n-points, and the #GtkGesture::check handler(s) returned #TRUE.
This signal is emitted whenever a sequence is cancelled. This usually happens on active touches when gtk_event_controller_reset() is called on @gesture (manually, due to grabs...), or the individual @sequence was claimed by parent widgets' controllers (see gtk_gesture_set_sequence_state()).
This signal is emitted whenever a sequence is cancelled. This usually happens on active touches when gtk_event_controller_reset() is called on @gesture (manually, due to grabs...), or the individual @sequence was claimed by parent widgets' controllers (see gtk_gesture_set_sequence_state()).
This signal is emitted when @gesture either stopped recognizing the event sequences as something to be handled (the #GtkGesture::check handler returned %FALSE), or the number of touch sequences became higher or lower than #GtkGesture:n-points.
This signal is emitted when @gesture either stopped recognizing the event sequences as something to be handled (the #GtkGesture::check handler returned %FALSE), or the number of touch sequences became higher or lower than #GtkGesture:n-points.
This signal is emitted whenever a sequence state changes. See gtk_gesture_set_sequence_state() to know more about the expectable sequence lifetimes.
This signal is emitted whenever a sequence state changes. See gtk_gesture_set_sequence_state() to know more about the expectable sequence lifetimes.
This signal is emitted whenever an event is handled while the gesture is recognized. @sequence is guaranteed to pertain to the set of active touches.
This signal is emitted whenever an event is handled while the gesture is recognized. @sequence is guaranteed to pertain to the set of active touches.
#GtkGestureRotate is a #GtkGesture implementation able to recognize 2-finger rotations, whenever the angle between both handled sequences changes, the #GtkGestureRotate::angle-changed signal is emitted.