Configures @sink to synchronize on the clock or not. When @sync is %FALSE, incoming samples will be played as fast as possible. If @sync is %TRUE, the timestamps of the incoming buffers will be used to schedule the exact render time of its contents.
the new sync value.
See Implementation
Configures @sink to synchronize on the clock or not. When @sync is %FALSE, incoming samples will be played as fast as possible. If @sync is %TRUE, the timestamps of the incoming buffers will be used to schedule the exact render time of its contents.