Bytes.this

Sets our main struct and passes it to the parent class.

  1. this(GBytes* gBytes, bool ownedRef)
    class Bytes
    this
    (
    GBytes* gBytes
    ,
    bool ownedRef = false
    )
  2. this(ubyte[] data)
  3. this(ubyte[] data, GDestroyNotify freeFunc, void* userData)

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