Copy state from @src rendering context to @glcontext.
@mask contains the bitwise-OR of the same symbolic names that are passed to the glPushAttrib() function. You can use GL_ALL_ATTRIB_BITS to copy all the rendering state information.
the source context.
which portions of @src state are to be copied to @glcontext.
Return: FALSE if it fails, TRUE otherwise.
See Implementation
Copy state from @src rendering context to @glcontext.
@mask contains the bitwise-OR of the same symbolic names that are passed to the glPushAttrib() function. You can use GL_ALL_ATTRIB_BITS to copy all the rendering state information.