A protocol identifier is specified when creating a #GSocket, which is a
family/type specific identifier, where 0 means the default protocol for
the particular family/type.
This enum contains a set of commonly available and used protocols. You
can also pass any other identifiers handled by the platform in order to
use protocols not listed here.
A protocol identifier is specified when creating a #GSocket, which is a family/type specific identifier, where 0 means the default protocol for the particular family/type.
This enum contains a set of commonly available and used protocols. You can also pass any other identifiers handled by the platform in order to use protocols not listed here.