Window.setDeviceEvents

Sets the event mask for a given device (Normally a floating device, not attached to any visible pointer) to @window. For example, an event mask including #GDK_BUTTON_PRESS_MASK means the window should report button press events. The event mask is the bitwise OR of values from the #GdkEventMask enumeration.

See the [input handling overview][event-masks] for details.

class Window
void
setDeviceEvents

Parameters

device Device

#GdkDevice to enable events for.

eventMask GdkEventMask

event mask for @window

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