GLContext.setForwardCompatible

Sets whether the #GdkGLContext should be forward compatible.

Forward compatibile contexts must not support OpenGL functionality that has been marked as deprecated in the requested version; non-forward compatible contexts, on the other hand, must support both deprecated and non deprecated functionality.

The #GdkGLContext must not be realized or made current prior to calling this function.

class GLContext
void
setForwardCompatible
()

Parameters

compatible bool

whether the context should be forward compatible

Meta

Since

3.16