VertShaderCode

Undocumented in source.
immutable
auto VertShaderCode = ` #version 130 in vec3 position; in vec3 color; uniform mat4 mvp; smooth out vec4 vertexColor; void main() { gl_Position = mvp * vec4(position, 1.0); vertexColor = vec4(color, 1.0); }`;

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