- addOnActivate
gulong addOnActivate(void delegate(WindowIF) dlg, ConnectFlags connectFlags)
The signal #AtkWindow::activate is emitted when a window
becomes the active window of the application or session.
- addOnCreate
gulong addOnCreate(void delegate(WindowIF) dlg, ConnectFlags connectFlags)
The signal #AtkWindow::create is emitted when a new window
is created.
- addOnDeactivate
gulong addOnDeactivate(void delegate(WindowIF) dlg, ConnectFlags connectFlags)
The signal #AtkWindow::deactivate is emitted when a window is
no longer the active window of the application or session.
- addOnDestroy
gulong addOnDestroy(void delegate(WindowIF) dlg, ConnectFlags connectFlags)
The signal #AtkWindow::destroy is emitted when a window is
destroyed.
- addOnMaximize
gulong addOnMaximize(void delegate(WindowIF) dlg, ConnectFlags connectFlags)
The signal #AtkWindow::maximize is emitted when a window
is maximized.
- addOnMinimize
gulong addOnMinimize(void delegate(WindowIF) dlg, ConnectFlags connectFlags)
The signal #AtkWindow::minimize is emitted when a window
is minimized.
- addOnMove
gulong addOnMove(void delegate(WindowIF) dlg, ConnectFlags connectFlags)
The signal #AtkWindow::move is emitted when a window
is moved.
- addOnResize
gulong addOnResize(void delegate(WindowIF) dlg, ConnectFlags connectFlags)
The signal #AtkWindow::resize is emitted when a window
is resized.
- addOnRestore
gulong addOnRestore(void delegate(WindowIF) dlg, ConnectFlags connectFlags)
The signal #AtkWindow::restore is emitted when a window
is restored.
- getWindowStruct
AtkWindow* getWindowStruct(bool transferOwnership)
#AtkWindow should be implemented by the UI elements that represent a top-level window, such as the main window of an application or dialog.