RandG.setSeedArray

Initializes the random number generator by an array of longs. Array can be of arbitrary size, though only the first 624 values are taken. This function is useful if you have many low entropy seeds, or if you require more then 32 bits of actual entropy for your application.

class RandG
void
setSeedArray
(
uint* seed
,)

Parameters

seed uint*

array to initialize with

seedLength uint

length of array

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