1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module gstreamer.SystemClock; 26 27 private import gobject.ObjectG; 28 private import gstreamer.Clock; 29 private import gstreamer.c.functions; 30 public import gstreamer.c.types; 31 public import gstreamerc.gstreamertypes; 32 33 34 /** 35 * The GStreamer core provides a GstSystemClock based on the system time. 36 * Asynchronous callbacks are scheduled from an internal thread. 37 * 38 * Clock implementors are encouraged to subclass this systemclock as it 39 * implements the async notification. 40 * 41 * Subclasses can however override all of the important methods for sync and 42 * async notifications to implement their own callback methods or blocking 43 * wait operations. 44 */ 45 public class SystemClock : Clock 46 { 47 /** the main Gtk struct */ 48 protected GstSystemClock* gstSystemClock; 49 50 /** Get the main Gtk struct */ 51 public GstSystemClock* getSystemClockStruct(bool transferOwnership = false) 52 { 53 if (transferOwnership) 54 ownedRef = false; 55 return gstSystemClock; 56 } 57 58 /** the main Gtk struct as a void* */ 59 protected override void* getStruct() 60 { 61 return cast(void*)gstSystemClock; 62 } 63 64 protected override void setStruct(GObject* obj) 65 { 66 gstSystemClock = cast(GstSystemClock*)obj; 67 super.setStruct(obj); 68 } 69 70 /** 71 * Sets our main struct and passes it to the parent class. 72 */ 73 public this (GstSystemClock* gstSystemClock, bool ownedRef = false) 74 { 75 this.gstSystemClock = gstSystemClock; 76 super(cast(GstClock*)gstSystemClock, ownedRef); 77 } 78 79 80 /** */ 81 public static GType getType() 82 { 83 return gst_system_clock_get_type(); 84 } 85 86 /** 87 * Get a handle to the default system clock. The refcount of the 88 * clock will be increased so you need to unref the clock after 89 * usage. 90 * 91 * Returns: the default clock. 92 * 93 * MT safe. 94 */ 95 public static Clock obtain() 96 { 97 auto p = gst_system_clock_obtain(); 98 99 if(p is null) 100 { 101 return null; 102 } 103 104 return ObjectG.getDObject!(Clock)(cast(GstClock*) p, true); 105 } 106 107 /** 108 * Sets the default system clock that can be obtained with 109 * gst_system_clock_obtain(). 110 * 111 * This is mostly used for testing and debugging purposes when you 112 * want to have control over the time reported by the default system 113 * clock. 114 * 115 * MT safe. 116 * 117 * Params: 118 * newClock = a #GstClock 119 * 120 * Since: 1.4 121 */ 122 public static void setDefault(Clock newClock) 123 { 124 gst_system_clock_set_default((newClock is null) ? null : newClock.getClockStruct()); 125 } 126 }