the #GdkPixbuf into which to render the results
the left coordinate for region to render
the top coordinate for region to render
the width of the region to render
the height of the region to render
the offset in the X direction (currently rounded to an integer)
the offset in the Y direction (currently rounded to an integer)
the scale factor in the X direction
the scale factor in the Y direction
the interpolation type for the transformation.
overall alpha for source image (0..255)
the X offset for the checkboard (origin of checkboard is at -@check_x, -@check_y)
the Y offset for the checkboard
the size of checks in the checkboard (must be a power of two)
the color of check at upper left
the color of the other check
Creates a transformation of the source image @src by scaling by @scale_x and @scale_y then translating by @offset_x and @offset_y, then alpha blends the rectangle (@dest_x ,@dest_y, @dest_width, @dest_height) of the resulting image with a checkboard of the colors @color1 and @color2 and renders it onto the destination image.
If the source image has no alpha channel, and @overall_alpha is 255, a fast path is used which omits the alpha blending and just performs the scaling.
See gdk_pixbuf_composite_color_simple() for a simpler variant of this function suitable for many tasks.