1 /* 2 * This file is part of gtkD. 3 * 4 * gtkD is free software; you can redistribute it and/or modify 5 * it under the terms of the GNU Lesser General Public License 6 * as published by the Free Software Foundation; either version 3 7 * of the License, or (at your option) any later version, with 8 * some exceptions, please read the COPYING file. 9 * 10 * gtkD is distributed in the hope that it will be useful, 11 * but WITHOUT ANY WARRANTY; without even the implied warranty of 12 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the 13 * GNU Lesser General Public License for more details. 14 * 15 * You should have received a copy of the GNU Lesser General Public License 16 * along with gtkD; if not, write to the Free Software 17 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110, USA 18 */ 19 20 // generated automatically - do not change 21 // find conversion definition on APILookup.txt 22 // implement new conversion functionalities on the wrap.utils pakage 23 24 25 module atk.ActionT; 26 27 public import glib.Str; 28 public import gtkc.atk; 29 public import gtkc.atktypes; 30 31 32 /** 33 * #AtkAction should be implemented by instances of #AtkObject classes 34 * with which the user can interact directly, i.e. buttons, 35 * checkboxes, scrollbars, e.g. components which are not "passive" 36 * providers of UI information. 37 * 38 * Exceptions: when the user interaction is already covered by another 39 * appropriate interface such as #AtkEditableText (insert/delete text, 40 * etc.) or #AtkValue (set value) then these actions should not be 41 * exposed by #AtkAction as well. 42 * 43 * Though most UI interactions on components should be invocable via 44 * keyboard as well as mouse, there will generally be a close mapping 45 * between "mouse actions" that are possible on a component and the 46 * AtkActions. Where mouse and keyboard actions are redundant in 47 * effect, #AtkAction should expose only one action rather than 48 * exposing redundant actions if possible. By convention we have been 49 * using "mouse centric" terminology for #AtkAction names. 50 */ 51 public template ActionT(TStruct) 52 { 53 /** Get the main Gtk struct */ 54 public AtkAction* getActionStruct(bool transferOwnership = false) 55 { 56 if (transferOwnership) 57 ownedRef = false; 58 return cast(AtkAction*)getStruct(); 59 } 60 61 62 /** 63 * Perform the specified action on the object. 64 * 65 * Params: 66 * i = the action index corresponding to the action to be performed 67 * 68 * Returns: %TRUE if success, %FALSE otherwise 69 */ 70 public bool doAction(int i) 71 { 72 return atk_action_do_action(getActionStruct(), i) != 0; 73 } 74 75 /** 76 * Returns a description of the specified action of the object. 77 * 78 * Params: 79 * i = the action index corresponding to the action to be performed 80 * 81 * Returns: a description string, or %NULL if @action does 82 * not implement this interface. 83 */ 84 public string getDescription(int i) 85 { 86 return Str.toString(atk_action_get_description(getActionStruct(), i)); 87 } 88 89 /** 90 * Gets the keybinding which can be used to activate this action, if one 91 * exists. The string returned should contain localized, human-readable, 92 * key sequences as they would appear when displayed on screen. It must 93 * be in the format "mnemonic;sequence;shortcut". 94 * 95 * - The mnemonic key activates the object if it is presently enabled onscreen. 96 * This typically corresponds to the underlined letter within the widget. 97 * Example: "n" in a traditional "New..." menu item or the "a" in "Apply" for 98 * a button. 99 * - The sequence is the full list of keys which invoke the action even if the 100 * relevant element is not currently shown on screen. For instance, for a menu 101 * item the sequence is the keybindings used to open the parent menus before 102 * invoking. The sequence string is colon-delimited. Example: "Alt+F:N" in a 103 * traditional "New..." menu item. 104 * - The shortcut, if it exists, will invoke the same action without showing 105 * the component or its enclosing menus or dialogs. Example: "Ctrl+N" in a 106 * traditional "New..." menu item. 107 * 108 * Example: For a traditional "New..." menu item, the expected return value 109 * would be: "N;Alt+F:N;Ctrl+N" for the English locale and "N;Alt+D:N;Strg+N" 110 * for the German locale. If, hypothetically, this menu item lacked a mnemonic, 111 * it would be represented by ";;Ctrl+N" and ";;Strg+N" respectively. 112 * 113 * Params: 114 * i = the action index corresponding to the action to be performed 115 * 116 * Returns: the keybinding which can be used to activate 117 * this action, or %NULL if there is no keybinding for this action. 118 */ 119 public string getKeybinding(int i) 120 { 121 return Str.toString(atk_action_get_keybinding(getActionStruct(), i)); 122 } 123 124 /** 125 * Returns the localized name of the specified action of the object. 126 * 127 * Params: 128 * i = the action index corresponding to the action to be performed 129 * 130 * Returns: a name string, or %NULL if @action does not 131 * implement this interface. 132 */ 133 public string getLocalizedName(int i) 134 { 135 return Str.toString(atk_action_get_localized_name(getActionStruct(), i)); 136 } 137 138 /** 139 * Gets the number of accessible actions available on the object. 140 * If there are more than one, the first one is considered the 141 * "default" action of the object. 142 * 143 * Returns: a the number of actions, or 0 if @action does not 144 * implement this interface. 145 */ 146 public int getNActions() 147 { 148 return atk_action_get_n_actions(getActionStruct()); 149 } 150 151 /** 152 * Returns a non-localized string naming the specified action of the 153 * object. This name is generally not descriptive of the end result 154 * of the action, but instead names the 'interaction type' which the 155 * object supports. By convention, the above strings should be used to 156 * represent the actions which correspond to the common point-and-click 157 * interaction techniques of the same name: i.e. 158 * "click", "press", "release", "drag", "drop", "popup", etc. 159 * The "popup" action should be used to pop up a context menu for the 160 * object, if one exists. 161 * 162 * For technical reasons, some toolkits cannot guarantee that the 163 * reported action is actually 'bound' to a nontrivial user event; 164 * i.e. the result of some actions via atk_action_do_action() may be 165 * NIL. 166 * 167 * Params: 168 * i = the action index corresponding to the action to be performed 169 * 170 * Returns: a name string, or %NULL if @action does not 171 * implement this interface. 172 */ 173 public string getName(int i) 174 { 175 return Str.toString(atk_action_get_name(getActionStruct(), i)); 176 } 177 178 /** 179 * Sets a description of the specified action of the object. 180 * 181 * Params: 182 * i = the action index corresponding to the action to be performed 183 * desc = the description to be assigned to this action 184 * 185 * Returns: a gboolean representing if the description was successfully set; 186 */ 187 public bool setDescription(int i, string desc) 188 { 189 return atk_action_set_description(getActionStruct(), i, Str.toStringz(desc)) != 0; 190 } 191 }